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@@ -416,9 +416,11 @@ namespace ImGui
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IMGUI_API void CaptureKeyboardFromApp(); // manually enforce imgui setting the io.WantCaptureKeyboard flag next frame (your application needs to handle it). e.g. capture keyboard when your widget is being hovered.
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IMGUI_API void CaptureMouseFromApp(); // manually enforce imgui setting the io.WantCaptureMouse flag next frame (your application needs to handle it).
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- // Helpers functions to access the MemAllocFn/MemFreeFn pointers in ImGui::GetIO()
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+ // Helpers functions to access functions pointers in ImGui::GetIO()
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IMGUI_API void* MemAlloc(size_t sz);
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IMGUI_API void MemFree(void* ptr);
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+ IMGUI_API const char* GetClipboardText();
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+ IMGUI_API void SetClipboardText(const char* text);
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// Internal state/context access - if you want to use multiple ImGui context, or share context between modules (e.g. DLL), or allocate the memory yourself
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IMGUI_API const char* GetVersion();
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