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Demo: Using IM_COL32() instead of ImColor() in ImDrawList centric contexts.

omar 7 năm trước cách đây
mục cha
commit
a8bbb0b7dd
1 tập tin đã thay đổi với 6 bổ sung6 xóa
  1. 6 6
      imgui_demo.cpp

+ 6 - 6
imgui_demo.cpp

@@ -1401,8 +1401,8 @@ void ImGui::ShowDemoWindow(bool* p_open)
             ImVec4 clip_rect(pos.x, pos.y, pos.x+size.x, pos.y+size.y);
             ImGui::InvisibleButton("##dummy", size);
             if (ImGui::IsItemActive() && ImGui::IsMouseDragging()) { offset.x += ImGui::GetIO().MouseDelta.x; offset.y += ImGui::GetIO().MouseDelta.y; }
-            ImGui::GetWindowDrawList()->AddRectFilled(pos, ImVec2(pos.x+size.x,pos.y+size.y), ImColor(90,90,120,255));
-            ImGui::GetWindowDrawList()->AddText(ImGui::GetFont(), ImGui::GetFontSize()*2.0f, ImVec2(pos.x+offset.x,pos.y+offset.y), ImColor(255,255,255,255), "Line 1 hello\nLine 2 clip me!", NULL, 0.0f, &clip_rect);
+            ImGui::GetWindowDrawList()->AddRectFilled(pos, ImVec2(pos.x+size.x,pos.y+size.y), IM_COL32(90,90,120,255));
+            ImGui::GetWindowDrawList()->AddText(ImGui::GetFont(), ImGui::GetFontSize()*2.0f, ImVec2(pos.x+offset.x,pos.y+offset.y), IM_COL32(255,255,255,255), "Line 1 hello\nLine 2 clip me!", NULL, 0.0f, &clip_rect);
             ImGui::TreePop();
         }
     }
@@ -2490,7 +2490,7 @@ static void ShowExampleAppCustomRendering(bool* p_open)
         draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x+sz, y+sz), col32, 10.0f); x += sz+spacing;
         draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x+sz, y+sz), col32, 10.0f, ImDrawCornerFlags_TopLeft|ImDrawCornerFlags_BotRight); x += sz+spacing;
         draw_list->AddTriangleFilled(ImVec2(x+sz*0.5f, y), ImVec2(x+sz,y+sz-0.5f), ImVec2(x,y+sz-0.5f), col32); x += sz+spacing;
-        draw_list->AddRectFilledMultiColor(ImVec2(x, y), ImVec2(x+sz, y+sz), ImColor(0,0,0), ImColor(255,0,0), ImColor(255,255,0), ImColor(0,255,0));
+        draw_list->AddRectFilledMultiColor(ImVec2(x, y), ImVec2(x+sz, y+sz), IM_COL32(0,0,0,255), IM_COL32(255,0,0,255), IM_COL32(255,255,0,255), IM_COL32(0,255,0,255));
         ImGui::Dummy(ImVec2((sz+spacing)*8, (sz+spacing)*3));
     }
     ImGui::Separator();
@@ -2509,8 +2509,8 @@ static void ShowExampleAppCustomRendering(bool* p_open)
         ImVec2 canvas_size = ImGui::GetContentRegionAvail();        // Resize canvas to what's available
         if (canvas_size.x < 50.0f) canvas_size.x = 50.0f;
         if (canvas_size.y < 50.0f) canvas_size.y = 50.0f;
-        draw_list->AddRectFilledMultiColor(canvas_pos, ImVec2(canvas_pos.x + canvas_size.x, canvas_pos.y + canvas_size.y), ImColor(50,50,50), ImColor(50,50,60), ImColor(60,60,70), ImColor(50,50,60));
-        draw_list->AddRect(canvas_pos, ImVec2(canvas_pos.x + canvas_size.x, canvas_pos.y + canvas_size.y), ImColor(255,255,255));
+        draw_list->AddRectFilledMultiColor(canvas_pos, ImVec2(canvas_pos.x + canvas_size.x, canvas_pos.y + canvas_size.y), IM_COL32(50,50,50,255), IM_COL32(50,50,60,255), IM_COL32(60,60,70,255), IM_COL32(50,50,60,255));
+        draw_list->AddRect(canvas_pos, ImVec2(canvas_pos.x + canvas_size.x, canvas_pos.y + canvas_size.y), IM_COL32(255,255,255,255));
 
         bool adding_preview = false;
         ImGui::InvisibleButton("canvas", canvas_size);
@@ -2519,7 +2519,7 @@ static void ShowExampleAppCustomRendering(bool* p_open)
         {
             adding_preview = true;
             points.push_back(mouse_pos_in_canvas);
-            if (!ImGui::GetIO().MouseDown[0])
+            if (!ImGui::IsMouseDown(0))
                 adding_line = adding_preview = false;
         }
         if (ImGui::IsItemHovered())