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@@ -288,26 +288,27 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
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if ((table_last_flags & ImGuiTableFlags_Reorderable) && !(flags & ImGuiTableFlags_Reorderable))
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if ((table_last_flags & ImGuiTableFlags_Reorderable) && !(flags & ImGuiTableFlags_Reorderable))
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table->IsResetDisplayOrderRequest = true;
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table->IsResetDisplayOrderRequest = true;
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- // Clear data if columns count changed
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- if (table->Columns.Size != 0 && table->Columns.Size != columns_count)
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- {
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- table->Columns.resize(0);
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- table->DisplayOrder.resize(0);
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- }
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+ // Setup default columns state. Clear data if columns count changed
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+ const int stored_size = table->Columns.size();
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+ if (stored_size != 0 && stored_size != columns_count)
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+ table->RawData.resize(0);
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+ if (table->RawData.Size == 0)
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+ {
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+ // Allocate single buffer for our arrays
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+ ImSpanAllocator<2> span_allocator;
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+ span_allocator.ReserveBytes(0, columns_count * sizeof(ImGuiTableColumn));
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+ span_allocator.ReserveBytes(1, columns_count * sizeof(ImS8));
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+ table->RawData.resize(span_allocator.GetArenaSizeInBytes());
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+ span_allocator.SetArenaBasePtr(table->RawData.Data);
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+ span_allocator.GetSpan(0, &table->Columns);
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+ span_allocator.GetSpan(1, &table->DisplayOrder);
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- // Setup default columns state
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- if (table->Columns.Size == 0)
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- {
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- table->IsInitializing = table->IsSettingsRequestLoad = table->IsSortSpecsDirty = true;
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- table->Columns.reserve(columns_count);
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- table->DisplayOrder.reserve(columns_count);
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for (int n = 0; n < columns_count; n++)
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for (int n = 0; n < columns_count; n++)
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{
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{
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- ImGuiTableColumn column;
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- column.IndexDisplayOrder = (ImS8)n;
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- table->Columns.push_back(column);
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- table->DisplayOrder.push_back(column.IndexDisplayOrder);
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+ table->Columns[n] = ImGuiTableColumn();
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+ table->Columns[n].IndexDisplayOrder = table->DisplayOrder[n] = (ImS8)n;
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}
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}
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+ table->IsInitializing = table->IsSettingsRequestLoad = table->IsSortSpecsDirty = true;
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}
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}
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// Load settings
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// Load settings
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@@ -378,7 +379,7 @@ void ImGui::TableBeginUpdateColumns(ImGuiTable* table)
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if (table->IsResetDisplayOrderRequest)
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if (table->IsResetDisplayOrderRequest)
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{
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{
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for (int n = 0; n < table->ColumnsCount; n++)
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for (int n = 0; n < table->ColumnsCount; n++)
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- table->DisplayOrder[n] = table->Columns[n].IndexDisplayOrder = (ImU8)n;
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+ table->DisplayOrder[n] = table->Columns[n].IndexDisplayOrder = (ImS8)n;
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table->IsResetDisplayOrderRequest = false;
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table->IsResetDisplayOrderRequest = false;
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table->IsSettingsDirty = true;
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table->IsSettingsDirty = true;
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}
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}
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@@ -2376,7 +2377,7 @@ void ImGui::TableLoadSettings(ImGuiTable* table)
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// FIXME-TABLE: Need to validate .ini data
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// FIXME-TABLE: Need to validate .ini data
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for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
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for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
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- table->DisplayOrder[table->Columns[column_n].IndexDisplayOrder] = (ImU8)column_n;
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+ table->DisplayOrder[table->Columns[column_n].IndexDisplayOrder] = (ImS8)column_n;
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}
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}
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void* ImGui::TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name)
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void* ImGui::TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name)
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