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PushID()/PopID() to not need to mark parent window as Accessed (needlessly waking up the root "Debug" window) (#747)

omar 8 years ago
parent
commit
a9915681eb
1 changed files with 5 additions and 5 deletions
  1. 5 5
      imgui.cpp

+ 5 - 5
imgui.cpp

@@ -6185,32 +6185,32 @@ void ImGui::SetNextTreeNodeOpen(bool is_open, ImGuiCond cond)
 
 void ImGui::PushID(const char* str_id)
 {
-    ImGuiWindow* window = GetCurrentWindow();
+    ImGuiWindow* window = GetCurrentWindowRead();
     window->IDStack.push_back(window->GetID(str_id));
 }
 
 void ImGui::PushID(const char* str_id_begin, const char* str_id_end)
 {
-    ImGuiWindow* window = GetCurrentWindow();
+    ImGuiWindow* window = GetCurrentWindowRead();
     window->IDStack.push_back(window->GetID(str_id_begin, str_id_end));
 }
 
 void ImGui::PushID(const void* ptr_id)
 {
-    ImGuiWindow* window = GetCurrentWindow();
+    ImGuiWindow* window = GetCurrentWindowRead();
     window->IDStack.push_back(window->GetID(ptr_id));
 }
 
 void ImGui::PushID(int int_id)
 {
     const void* ptr_id = (void*)(intptr_t)int_id;
-    ImGuiWindow* window = GetCurrentWindow();
+    ImGuiWindow* window = GetCurrentWindowRead();
     window->IDStack.push_back(window->GetID(ptr_id));
 }
 
 void ImGui::PopID()
 {
-    ImGuiWindow* window = GetCurrentWindow();
+    ImGuiWindow* window = GetCurrentWindowRead();
     window->IDStack.pop_back();
 }