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@@ -364,6 +364,7 @@ CODE
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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+ - 2019/02/01 (1.68) - removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already).
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- 2019/01/06 (1.67) - renamed io.InputCharacters[], marked internal as was always intended. Please don't access directly, and use AddInputCharacter() instead!
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- 2019/01/06 (1.67) - renamed ImFontAtlas::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
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- 2018/12/20 (1.67) - made it illegal to call Begin("") with an empty string. This somehow half-worked before but had various undesirable side-effects.
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@@ -1167,7 +1168,6 @@ ImGuiIO::ImGuiIO()
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FontDefault = NULL;
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FontAllowUserScaling = false;
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DisplayFramebufferScale = ImVec2(1.0f, 1.0f);
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- DisplayVisibleMin = DisplayVisibleMax = ImVec2(0.0f, 0.0f);
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// Miscellaneous options
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MouseDrawCursor = false;
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@@ -4307,8 +4307,6 @@ ImVec2 ImGui::GetItemRectSize()
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static ImRect GetViewportRect()
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{
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ImGuiContext& g = *GImGui;
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- if (g.IO.DisplayVisibleMin.x != g.IO.DisplayVisibleMax.x && g.IO.DisplayVisibleMin.y != g.IO.DisplayVisibleMax.y)
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- return ImRect(g.IO.DisplayVisibleMin, g.IO.DisplayVisibleMax);
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return ImRect(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y);
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}
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