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@@ -3271,8 +3271,25 @@ static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const Im
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#define STB_TEXTEDIT_IMPLEMENTATION
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#include "imstb_textedit.h"
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+// stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling
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+// the stb_textedit_paste() function creates two separate records, so we perform it manually. (FIXME: Report to nothings/stb?)
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+static void stb_textedit_replace(STB_TEXTEDIT_STRING* str, STB_TexteditState* state, const STB_TEXTEDIT_CHARTYPE* text, int text_len)
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+{
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+ stb_text_makeundo_replace(str, state, 0, str->CurLenW, text_len);
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+ ImStb::STB_TEXTEDIT_DELETECHARS(str, 0, str->CurLenW);
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+ if (text_len <= 0)
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+ return;
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+ if (ImStb::STB_TEXTEDIT_INSERTCHARS(str, 0, text, text_len))
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+ {
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+ state->cursor = text_len;
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+ state->has_preferred_x = 0;
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+ return;
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+ }
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+ IM_ASSERT(0); // Failed to insert character, normally shouldn't happen because of how we currently use stb_textedit_replace()
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}
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+} // namespace ImStb
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+
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void ImGuiInputTextState::OnKeyPressed(int key)
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{
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stb_textedit_key(this, &Stb, key);
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@@ -3826,27 +3843,16 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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// Restore initial value. Only return true if restoring to the initial value changes the current buffer contents.
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if (!is_readonly && strcmp(buf, state->InitialTextA.Data) != 0)
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{
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+ // Push records into the undo stack so we can CTRL+Z the revert operation itself
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apply_new_text = state->InitialTextA.Data;
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apply_new_text_length = state->InitialTextA.Size - 1;
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-
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- // Select all text
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- state->OnKeyPressed(STB_TEXTEDIT_K_TEXTSTART);
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- state->OnKeyPressed(STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT);
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-
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- // Paste converted text or empty buffer
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- if (state->InitialTextA.size() > 1)
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- {
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- ImVector<ImWchar> w_text;
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- const char* apply_new_text_end = apply_new_text + apply_new_text_length + 1;
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- w_text.resize(ImTextCountCharsFromUtf8(apply_new_text, apply_new_text_end));
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- ImTextStrFromUtf8(w_text.Data, w_text.Size, apply_new_text, apply_new_text_end);
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- ImStb::stb_textedit_paste(state, &state->Stb, w_text.Data, w_text.Size);
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- }
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- else
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+ ImVector<ImWchar> w_text;
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+ if (apply_new_text_length > 0)
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{
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- ImWchar empty = 0;
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- ImStb::stb_textedit_paste(state, &state->Stb, &empty, 0);
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+ w_text.resize(ImTextCountCharsFromUtf8(apply_new_text, apply_new_text + apply_new_text_length) + 1);
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+ ImTextStrFromUtf8(w_text.Data, w_text.Size, apply_new_text, apply_new_text + apply_new_text_length);
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}
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+ stb_textedit_replace(state, &state->Stb, w_text.Data, (apply_new_text_length > 0) ? (w_text.Size - 1) : 0);
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}
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}
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