|
@@ -291,7 +291,7 @@ void ImGui_ImplMetal_RenderDrawData(ImDrawData* drawData, id<MTLCommandBuffer> c
|
|
|
|
|
|
// Bind texture, Draw
|
|
|
if (ImTextureID tex_id = pcmd->GetTexID())
|
|
|
- [commandEncoder setFragmentTexture:(__bridge id<MTLTexture>)(tex_id) atIndex:0];
|
|
|
+ [commandEncoder setFragmentTexture:(__bridge id<MTLTexture>)(void*)(intptr_t)(tex_id) atIndex:0];
|
|
|
|
|
|
[commandEncoder setVertexBufferOffset:(vertexBufferOffset + pcmd->VtxOffset * sizeof(ImDrawVert)) atIndex:0];
|
|
|
[commandEncoder drawIndexedPrimitives:MTLPrimitiveTypeTriangle
|
|
@@ -347,7 +347,7 @@ bool ImGui_ImplMetal_CreateFontsTexture(id<MTLDevice> device)
|
|
|
id <MTLTexture> texture = [device newTextureWithDescriptor:textureDescriptor];
|
|
|
[texture replaceRegion:MTLRegionMake2D(0, 0, (NSUInteger)width, (NSUInteger)height) mipmapLevel:0 withBytes:pixels bytesPerRow:(NSUInteger)width * 4];
|
|
|
bd->SharedMetalContext.fontTexture = texture;
|
|
|
- io.Fonts->SetTexID((__bridge void*)bd->SharedMetalContext.fontTexture); // ImTextureID == void*
|
|
|
+ io.Fonts->SetTexID((ImTextureID)(intptr_t)(__bridge void*)bd->SharedMetalContext.fontTexture); // ImTextureID == ImU64
|
|
|
|
|
|
return (bd->SharedMetalContext.fontTexture != nil);
|
|
|
}
|