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InputText, Nav: Fixed Left!Right keys broken when activating Keyboard Navigation. (#787) Amend 892dfb1

omar 5 жил өмнө
parent
commit
c7bdec7e18
2 өөрчлөгдсөн 2 нэмэгдсэн , 1 устгасан
  1. 1 1
      imgui_internal.h
  2. 1 0
      imgui_widgets.cpp

+ 1 - 1
imgui_internal.h

@@ -1648,7 +1648,7 @@ namespace ImGui
     IMGUI_API void          RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding);
 
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
-    // 2019/06/07: Updating prototypes of some of the internal functions. Leaving those for reference for a short while.
+    // [1.71: 2019/06/07: Updating prototypes of some of the internal functions. Leaving those for reference for a short while]
     inline void RenderArrow(ImVec2 pos, ImGuiDir dir, float scale=1.0f) { ImGuiWindow* window = GetCurrentWindow(); RenderArrow(window->DrawList, pos, GetColorU32(ImGuiCol_Text), dir, scale); }
     inline void RenderBullet(ImVec2 pos)                                { ImGuiWindow* window = GetCurrentWindow(); RenderBullet(window->DrawList, pos, GetColorU32(ImGuiCol_Text)); }
 #endif

+ 1 - 0
imgui_widgets.cpp

@@ -3523,6 +3523,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
 
         // Declare our inputs
         IM_ASSERT(ImGuiNavInput_COUNT < 32);
+        g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right);
         if (is_multiline || (flags & ImGuiInputTextFlags_CallbackHistory))
             g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down);
         g.ActiveIdUsingNavInputMask |= (1 << ImGuiNavInput_Cancel);