|
@@ -4475,12 +4475,15 @@ static void SetCurrentWindow(ImGuiWindow* window)
|
|
|
g.CurrentDpiScale = 1.0f; // FIXME-DPI: WIP this is modified in docking
|
|
|
if (window)
|
|
|
{
|
|
|
+ bool backup_skip_items = window->SkipItems;
|
|
|
+ window->SkipItems = false;
|
|
|
if (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures)
|
|
|
{
|
|
|
ImGuiViewport* viewport = window->Viewport;
|
|
|
g.FontRasterizerDensity = (viewport->FramebufferScale.x != 0.0f) ? viewport->FramebufferScale.x : g.IO.DisplayFramebufferScale.x; // == SetFontRasterizerDensity()
|
|
|
}
|
|
|
ImGui::UpdateCurrentFontSize(0.0f);
|
|
|
+ window->SkipItems = backup_skip_items;
|
|
|
ImGui::NavUpdateCurrentWindowIsScrollPushableX();
|
|
|
}
|
|
|
}
|
|
@@ -8695,6 +8698,21 @@ bool ImGui::IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max)
|
|
|
// Most of the relevant font logic is in imgui_draw.cpp.
|
|
|
// Those are high-level support functions.
|
|
|
//-----------------------------------------------------------------------------
|
|
|
+// - UpdateFontsNewFrame() [Internal]
|
|
|
+// - UpdateFontsEndFrame() [Internal]
|
|
|
+// - GetDefaultFont() [Internal]
|
|
|
+// - RegisterUserTexture() [Internal]
|
|
|
+// - UnregisterUserTexture() [Internal]
|
|
|
+// - RegisterFontAtlas() [Internal]
|
|
|
+// - UnregisterFontAtlas() [Internal]
|
|
|
+// - SetCurrentFont() [Internal]
|
|
|
+// - UpdateCurrentFontSize() [Internal]
|
|
|
+// - SetFontRasterizerDensity() [Internal]
|
|
|
+// - PushFont()
|
|
|
+// - PopFont()
|
|
|
+// - PushFontSize()
|
|
|
+// - PopFontSize()
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
|
|
|
void ImGui::UpdateFontsNewFrame()
|
|
|
{
|