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@@ -35,36 +35,26 @@ HOW TO UPDATE?
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VERSION 1.89.3 (In Progress)
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-----------------------------------------------------------------------
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-Breaking changes:
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+All changes:
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- Inputs, Scrolling: Made horizontal scroll wheel and horizontal scroll direction consistent
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accross backends/os. (#4019, #6096, #1463) [@PathogenDavid, @ocornut, @rokups]
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- Clarified that 'wheel_y > 0.0f' scrolls Up, 'wheel_y > 0.0f' scrolls Down.
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- - Clarified that 'wheel_x > 0.0f' scrolls Left, 'wheel_x > 0.0f' scrolls Right.
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- - Backends: Win32: flipping WM_MOUSEHWHEEL value to match other backends and
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- offer consistent horizontal scrolling direction. (#4019)
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- - Backends: SDL: flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and
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- offer consistent horizontal scrolling direction. (#4019)
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+ Clarified that 'wheel_x > 0.0f' scrolls Left, 'wheel_x > 0.0f' scrolls Right.
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+ - Backends: Fixed horizontal scroll direction for Win32 and SDL backends. (#4019)
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- Shift+WheelY support on non-OSX machines was already correct. (#2424, #1463)
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(whereaas on OSX machines Shift+WheelY turns into WheelX at the OS level).
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- - If you use a custom-backend, you should verify that:
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- - Wheel up (*) emit wheel_y > 0.0f values and scrolls up.
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- - Wheel down (*) emit wheel_y < 0.0f values and scrolls down.
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- - Wheel left (*) or mod+wheel up emit wheel_x > 0.0f values and scroll Left.
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- - Wheel right (*) or mod+wheel down emits wheel_x < 0.0f values and scroll Right.
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- - (*) both axises flipped on OSX for mouse and touchpad when 'Natural Scrolling' is on.
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- - (*) both axises flipped On Windows for touchpad only when 'Settings->Touchpad->Down motion scrolls up' is set.
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+ - If you use a custom-backend, you should verify horizontal wheel direction.
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+ - Axises are flipped by OSX for mouse & touchpad when 'Natural Scrolling' is on.
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+ - Axises are flipped by Windows for touchpad when 'Settings->Touchpad->Down motion scrolls up' is on.
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- You can use 'Demo->Tools->Debug Log->IO" to visualize values submitted to Dear ImGui.
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- Known issues remaining with Emscripten:
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- - The magnitude of wheeling values on Emscripten setups is still not great. (#6096)
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+ - The magnitude of wheeling values on Emscripten was improved but isn't perfect. (#6096)
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- When running the Emscripten app on a Mac with a mouse, SHIFT+WheelY doesn't turn into WheelX.
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This is because we don't know that we are running on Mac and apply our own Shift+swapping
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on top of OSX' own swapping, so wheel axises are swapped twice. Emscripten apps may need
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to find a way to detect this and set io.ConfigMacOSXBehaviors manually (if you know a way
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let us know!), or offer the "OSX-style behavior" option to their user.
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-
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-All changes:
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-
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- Window: Avoid rendering shapes for hidden resize grips.
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- Tables: Raised max Columns count from 64 to 512. (#6094, #5305, #4876, #3572)
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The previous limit was due to using 64-bit integers but we moved to bits-array
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@@ -89,11 +79,17 @@ All changes:
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can exacerbate that. (#6114, #3644)
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- Backends: OSX: Fixed scroll/wheel scaling for devices emitting events with
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hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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+- Backends: Win32: flipping WM_MOUSEHWHEEL value to match other backends and
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+ offer consistent horizontal scrolling direction. (#4019)
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+- Backends: SDL: flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and
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+ offer consistent horizontal scrolling direction. (#4019)
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- Backends: SDL: Removed SDL_MOUSEWHEEL value clamping. (#4019, #6096, #6081)
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- Backends: SDL: Added support for SDL 2.0.18+ preciseX/preciseY mouse wheel data
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for smooth scrolling as reported by SDL. (#4019, #6096)
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- Backends: SDL: Avoid calling SDL_SetCursor() when cursor has not changed, as the function
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is surprisingly costly on Mac with latest SDL (may be fixed in next SDL version). (#6113)
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+- Backends: GLFW: Registering custom low-level mouse wheel handler to get more accurate
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+ scrolling impulses on Emscripten. (#4019, #6096) [@ocornut, @wolfpld, @tolopolarity]
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- Backends: WebGPU: Fix building for latest WebGPU specs (remove implicit layout generation).
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(#6117, #4116, #3632) [@tonygrue, @bfierz]
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- Examples: refactord all examples to use a "MainLoopStep()" function. This is in order
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