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@@ -45,7 +45,7 @@ Breaking changes:
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- IO: Obsoleted io.ClearInputCharacters() (added in 1.47) as it now ambiguous
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- IO: Obsoleted io.ClearInputCharacters() (added in 1.47) as it now ambiguous
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and often incorrect/misleading considering the existence of a higher-level
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and often incorrect/misleading considering the existence of a higher-level
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input queue. (#4921)
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input queue. (#4921)
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-- ImDrawData: CmdLists[] arra is now owned, changed from 'ImDrawList**' to
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+- ImDrawData: CmdLists[] array is now owned, changed from 'ImDrawList**' to
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'ImVector<ImDrawList*>'. Majority of users shouldn't be affected, but you
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'ImVector<ImDrawList*>'. Majority of users shouldn't be affected, but you
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cannot compare to NULL nor reassign manually anymore.
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cannot compare to NULL nor reassign manually anymore.
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Instead use AddDrawList(). (#6406, #4879, #1878)
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Instead use AddDrawList(). (#6406, #4879, #1878)
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@@ -98,6 +98,11 @@ Breaking changes:
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legacy 'SetItemAllowOverlap()' call (public API) + ImGuiButtonFlags_AllowOverlap (internal).
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legacy 'SetItemAllowOverlap()' call (public API) + ImGuiButtonFlags_AllowOverlap (internal).
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- Obsoleted 'SetItemAllowOverlap()': it didn't and couldn't work reliably since 1.89 (2022-11-15),
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- Obsoleted 'SetItemAllowOverlap()': it didn't and couldn't work reliably since 1.89 (2022-11-15),
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and relied on ambiguously defined design. Use 'SetNextItemAllowOverlap()' before item instead.
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and relied on ambiguously defined design. Use 'SetNextItemAllowOverlap()' before item instead.
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+ - Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap
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+ and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909)
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+ While this fixes a common small visual issue, it also means that calling IsItemHovered()
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+ after a non-reactive elements - e.g. Text() - overlapping an active one may fail if you don't
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+ use IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem). (#6610)
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- Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap'.
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- Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap'.
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- Renamed 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'
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- Renamed 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'
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- Kept redirecting enums (will obsolete).
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- Kept redirecting enums (will obsolete).
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@@ -133,8 +138,6 @@ Other changes:
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- Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything.
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- Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything.
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- IsItemHovered: Changed to return false when querying an item using AllowOverlap mode which
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- IsItemHovered: Changed to return false when querying an item using AllowOverlap mode which
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is being overlapped. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem to opt-out. (#6512, #3909, #517)
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is being overlapped. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem to opt-out. (#6512, #3909, #517)
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- - Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap
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- and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909)
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- IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary.
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- IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary.
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- IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags.
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- IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags.
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- Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either
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- Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either
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