@@ -157,6 +157,7 @@ void ImGui_ImplGlfwGL3_RenderDrawData(ImDrawData* draw_data)
idx_buffer_offset += pcmd->ElemCount;
}
+ glDeleteVertexArrays(1, &vao_handle);
// Restore modified GL state
glUseProgram(last_program);
@@ -151,6 +151,7 @@ void ImGui_ImplSdlGL3_RenderDrawData(ImDrawData* draw_data)