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Backends: SDL: fix build on WinRT (#6019, #5974)

ITotalJustice 2 年之前
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da832532c0
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      backends/imgui_impl_sdl.cpp

+ 1 - 1
backends/imgui_impl_sdl.cpp

@@ -359,7 +359,7 @@ static bool ImGui_ImplSDL2_Init(SDL_Window* window, SDL_Renderer* renderer)
     bd->MouseCursors[ImGuiMouseCursor_NotAllowed] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO);
     bd->MouseCursors[ImGuiMouseCursor_NotAllowed] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO);
 
 
     // Set platform dependent data in viewport
     // Set platform dependent data in viewport
-#ifdef _WIN32
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
     SDL_SysWMinfo info;
     SDL_SysWMinfo info;
     SDL_VERSION(&info.version);
     SDL_VERSION(&info.version);
     if (SDL_GetWindowWMInfo(window, &info))
     if (SDL_GetWindowWMInfo(window, &info))