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Internals: Added ImBoolVector helper.

omar 6 lat temu
rodzic
commit
e3ccc96789
1 zmienionych plików z 12 dodań i 0 usunięć
  1. 12 0
      imgui_internal.h

+ 12 - 0
imgui_internal.h

@@ -236,6 +236,18 @@ static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a)
 static inline float  ImLinearSweep(float current, float target, float speed)    { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; }
 static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs)                { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
 
+// Helper: ImBoolVector. Store 1-bit per value.
+// Note that Resize() currently clears the whole vector.
+struct ImBoolVector
+{
+    ImVector<int>   Storage;
+    ImBoolVector()  { }
+    void            Resize(int sz)          { Storage.resize((sz + 31) >> 5); memset(Storage.Data, 0, (size_t)Storage.Size * sizeof(Storage.Data[0])); }
+    void            Clear()                 { Storage.clear(); }
+    bool            GetBit(int n) const     { int off = (n >> 5); int mask = 1 << (n & 31); return (Storage[off] & mask) != 0; }
+    void            SetBit(int n, bool v)   { int off = (n >> 5); int mask = 1 << (n & 31); if (v) Storage[off] |= mask; else Storage[off] &= ~mask; }
+};
+
 // Helper: ImPool<>. Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer,
 // Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object.
 typedef int ImPoolIdx;