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@@ -2035,13 +2035,14 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id)
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const bool is_clipped = IsClippedEx(bb, id, false);
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const bool is_clipped = IsClippedEx(bb, id, false);
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window->DC.LastItemId = id;
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window->DC.LastItemId = id;
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window->DC.LastItemRect = bb;
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window->DC.LastItemRect = bb;
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- window->DC.LastItemRectHoveredRect = false;
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+ window->DC.LastItemStatusFlags = 0;
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if (is_clipped)
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if (is_clipped)
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return false;
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return false;
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//if (g.IO.KeyAlt) window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255,255,0,120)); // [DEBUG]
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//if (g.IO.KeyAlt) window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255,255,0,120)); // [DEBUG]
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// We need to calculate this now to take account of the current clipping rectangle (as items like Selectable may change them)
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// We need to calculate this now to take account of the current clipping rectangle (as items like Selectable may change them)
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- window->DC.LastItemRectHoveredRect = IsMouseHoveringRect(bb.Min, bb.Max);
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+ if (IsMouseHoveringRect(bb.Min, bb.Max))
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+ window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_HoveredRect;
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return true;
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return true;
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}
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}
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@@ -2054,7 +2055,7 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
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ImGuiWindow* window = g.CurrentWindow;
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ImGuiWindow* window = g.CurrentWindow;
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// Test for bounding box overlap, as updated as ItemAdd()
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// Test for bounding box overlap, as updated as ItemAdd()
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- if (!window->DC.LastItemRectHoveredRect)
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+ if (!(window->DC.LastItemStatusFlags & ImGuiItemStatusFlags_HoveredRect))
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return false;
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return false;
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IM_ASSERT((flags & (ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows)) == 0); // Flags not supported by this function
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IM_ASSERT((flags & (ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows)) == 0); // Flags not supported by this function
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@@ -4970,8 +4971,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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// After Begin() we fill the last item / hovered data using the title bar data. Make that a standard behavior (to allow usage of context menus on title bar only, etc.).
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// After Begin() we fill the last item / hovered data using the title bar data. Make that a standard behavior (to allow usage of context menus on title bar only, etc.).
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window->DC.LastItemId = window->MoveId;
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window->DC.LastItemId = window->MoveId;
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+ window->DC.LastItemStatusFlags = IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0;
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window->DC.LastItemRect = title_bar_rect;
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window->DC.LastItemRect = title_bar_rect;
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- window->DC.LastItemRectHoveredRect = IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max, false);
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}
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}
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// Inner clipping rectangle
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// Inner clipping rectangle
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@@ -10283,7 +10284,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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EndGroup();
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EndGroup();
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// Drag and Drop Target
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// Drag and Drop Target
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- if (window->DC.LastItemRectHoveredRect && BeginDragDropTarget()) // NB: The LastItemRectHoveredRect test is merely an optional micro-optimization
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+ if ((window->DC.LastItemStatusFlags & ImGuiItemStatusFlags_HoveredRect) && BeginDragDropTarget()) // NB: The flag test is merely an optional micro-optimization, BeginDragDropTarget() does the same test.
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{
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{
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if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F))
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if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F))
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{
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{
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@@ -11337,7 +11338,7 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags, int mouse_button)
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// We build a throwaway ID based on current ID stack + relative AABB of items in window.
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// We build a throwaway ID based on current ID stack + relative AABB of items in window.
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// THE IDENTIFIER WON'T SURVIVE ANY REPOSITIONING OF THE WIDGET, so if your widget moves your dragging operation will be canceled.
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// THE IDENTIFIER WON'T SURVIVE ANY REPOSITIONING OF THE WIDGET, so if your widget moves your dragging operation will be canceled.
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// We don't need to maintain/call ClearActiveID() as releasing the button will early out this function and trigger !ActiveIdIsAlive.
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// We don't need to maintain/call ClearActiveID() as releasing the button will early out this function and trigger !ActiveIdIsAlive.
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- bool is_hovered = window->DC.LastItemRectHoveredRect;
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+ bool is_hovered = (window->DC.LastItemStatusFlags & ImGuiItemStatusFlags_HoveredRect) != 0;
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if (!is_hovered && (g.ActiveId == 0 || g.ActiveIdWindow != window))
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if (!is_hovered && (g.ActiveId == 0 || g.ActiveIdWindow != window))
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return false;
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return false;
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source_id = window->DC.LastItemId = window->GetIDFromRectangle(window->DC.LastItemRect);
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source_id = window->DC.LastItemId = window->GetIDFromRectangle(window->DC.LastItemRect);
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@@ -11388,7 +11389,7 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags, int mouse_button)
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}
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}
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if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern))
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if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern))
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- window->DC.LastItemRectHoveredRect = false;
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+ window->DC.LastItemStatusFlags &= ~ImGuiItemStatusFlags_HoveredRect;
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return true;
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return true;
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}
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}
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@@ -11485,7 +11486,7 @@ bool ImGui::BeginDragDropTarget()
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return false;
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return false;
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ImGuiWindow* window = g.CurrentWindow;
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ImGuiWindow* window = g.CurrentWindow;
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- if (!window->DC.LastItemRectHoveredRect)
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+ if (!(window->DC.LastItemStatusFlags & ImGuiItemStatusFlags_HoveredRect))
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return false;
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return false;
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if (g.HoveredWindow == NULL || window->RootWindow != g.HoveredWindow->RootWindow)
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if (g.HoveredWindow == NULL || window->RootWindow != g.HoveredWindow->RootWindow)
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return false;
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return false;
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