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@@ -426,9 +426,19 @@ void ImGui::ShowDemoWindow(bool* p_open)
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return;
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}
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- // Most "big" widgets share a common width settings by default. See 'Demo->Layout->Widgets Width' for details.
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- ImGui::PushItemWidth(ImGui::GetFontSize() * -12); // e.g. Leave a fixed amount of width for labels (by passing a negative value), the rest goes to widgets.
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- //ImGui::PushItemWidth(-ImGui::GetWindowWidth() * 0.35f); // e.g. Use 2/3 of the space for widgets and 1/3 for labels (right align)
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+ // Most framed widgets share a common width settings. Remaining width is used for the label.
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+ // The width of the frame may be changed with PushItemWidth() or SetNextItemWidth().
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+ // - Positive value for absolute size, negative value for right-alignment.
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+ // - The default value is about GetWindowWidth() * 0.65f.
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+ // - See 'Demo->Layout->Widgets Width' for details.
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+ // Here we change the frame width based on how much width we want to give to the label.
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+ const float label_width_base = ImGui::GetFontSize() * 12; // Some amount of width for label, based on font size.
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+ const float label_width_max = ImGui::GetContentRegionAvail().x * 0.40f; // ...but always leave some room for framed widgets.
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+ const float label_width = IM_MIN(label_width_base, label_width_max);
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+ ImGui::PushItemWidth(-label_width); // Right-align: framed items will leave 'label_width' available for the label.
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+ //ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x * 0.40f); // e.g. Use 40% width for framed widgets, leaving 60% width for labels.
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+ //ImGui::PushItemWidth(-ImGui::GetContentRegionAvail().x * 0.40f); // e.g. Use 40% width for labels, leaving 60% width for framed widgets.
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+ //ImGui::PushItemWidth(ImGui::GetFontSize() * -12); // e.g. Use XXX width for labels, leaving the rest for framed widgets.
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// Menu Bar
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DemoWindowMenuBar(&demo_data);
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@@ -4503,6 +4513,17 @@ static void DemoWindowLayout()
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}
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ImGui::PopItemWidth();
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+ ImGui::Text("SetNextItemWidth/PushItemWidth(-Min(GetContentRegionAvail().x * 0.40f, GetFontSize() * 12))");
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+ ImGui::PushItemWidth(-IM_MIN(ImGui::GetFontSize() * 12, ImGui::GetContentRegionAvail().x * 0.40f));
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+ ImGui::DragFloat("float##4a", &f);
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+ if (show_indented_items)
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+ {
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+ ImGui::Indent();
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+ ImGui::DragFloat("float (indented)##4b", &f);
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+ ImGui::Unindent();
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+ }
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+ ImGui::PopItemWidth();
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+
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// Demonstrate using PushItemWidth to surround three items.
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// Calling SetNextItemWidth() before each of them would have the same effect.
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ImGui::Text("SetNextItemWidth/PushItemWidth(-FLT_MIN)");
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@@ -8302,12 +8323,13 @@ static const char* GetTreeLinesFlagsName(ImGuiTreeNodeFlags flags)
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return "";
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}
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+// We omit the ImGui:: prefix in this function, as we don't expect user to be copy and pasting this code.
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void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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{
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IMGUI_DEMO_MARKER("Tools/Style Editor");
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// You can pass in a reference ImGuiStyle structure to compare to, revert to and save to
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// (without a reference style pointer, we will use one compared locally as a reference)
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- ImGuiStyle& style = ImGui::GetStyle();
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+ ImGuiStyle& style = GetStyle();
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static ImGuiStyle ref_saved_style;
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// Default to using internal storage as reference
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@@ -8318,209 +8340,212 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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if (ref == NULL)
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ref = &ref_saved_style;
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- ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.50f);
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+ PushItemWidth(GetWindowWidth() * 0.50f);
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- if (ImGui::ShowStyleSelector("Colors##Selector"))
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- ref_saved_style = style;
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- ImGui::ShowFontSelector("Fonts##Selector");
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+ {
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+ // General
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+ if (ShowStyleSelector("Colors##Selector"))
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+ ref_saved_style = style;
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+ ShowFontSelector("Fonts##Selector");
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- // Simplified Settings (expose floating-pointer border sizes as boolean representing 0.0f or 1.0f)
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- if (ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f"))
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- style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRounding
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- { bool border = (style.WindowBorderSize > 0.0f); if (ImGui::Checkbox("WindowBorder", &border)) { style.WindowBorderSize = border ? 1.0f : 0.0f; } }
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- ImGui::SameLine();
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- { bool border = (style.FrameBorderSize > 0.0f); if (ImGui::Checkbox("FrameBorder", &border)) { style.FrameBorderSize = border ? 1.0f : 0.0f; } }
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- ImGui::SameLine();
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- { bool border = (style.PopupBorderSize > 0.0f); if (ImGui::Checkbox("PopupBorder", &border)) { style.PopupBorderSize = border ? 1.0f : 0.0f; } }
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+ // Simplified Settings (expose floating-pointer border sizes as boolean representing 0.0f or 1.0f)
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+ if (SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f"))
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+ style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRounding
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+ { bool border = (style.WindowBorderSize > 0.0f); if (Checkbox("WindowBorder", &border)) { style.WindowBorderSize = border ? 1.0f : 0.0f; } }
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+ SameLine();
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+ { bool border = (style.FrameBorderSize > 0.0f); if (Checkbox("FrameBorder", &border)) { style.FrameBorderSize = border ? 1.0f : 0.0f; } }
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+ SameLine();
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+ { bool border = (style.PopupBorderSize > 0.0f); if (Checkbox("PopupBorder", &border)) { style.PopupBorderSize = border ? 1.0f : 0.0f; } }
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+ }
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// Save/Revert button
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- if (ImGui::Button("Save Ref"))
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+ if (Button("Save Ref"))
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*ref = ref_saved_style = style;
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- ImGui::SameLine();
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- if (ImGui::Button("Revert Ref"))
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+ SameLine();
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+ if (Button("Revert Ref"))
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style = *ref;
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- ImGui::SameLine();
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+ SameLine();
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HelpMarker(
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"Save/Revert in local non-persistent storage. Default Colors definition are not affected. "
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"Use \"Export\" below to save them somewhere.");
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- ImGui::Separator();
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-
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- if (ImGui::BeginTabBar("##tabs", ImGuiTabBarFlags_None))
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- {
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- if (ImGui::BeginTabItem("Sizes"))
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- {
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- ImGui::SeparatorText("Main");
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- ImGui::SliderFloat2("WindowPadding", (float*)&style.WindowPadding, 0.0f, 20.0f, "%.0f");
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- ImGui::SliderFloat2("FramePadding", (float*)&style.FramePadding, 0.0f, 20.0f, "%.0f");
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- ImGui::SliderFloat2("ItemSpacing", (float*)&style.ItemSpacing, 0.0f, 20.0f, "%.0f");
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- ImGui::SliderFloat2("ItemInnerSpacing", (float*)&style.ItemInnerSpacing, 0.0f, 20.0f, "%.0f");
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- ImGui::SliderFloat2("TouchExtraPadding", (float*)&style.TouchExtraPadding, 0.0f, 10.0f, "%.0f");
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- ImGui::SliderFloat("IndentSpacing", &style.IndentSpacing, 0.0f, 30.0f, "%.0f");
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- ImGui::SliderFloat("ScrollbarSize", &style.ScrollbarSize, 1.0f, 20.0f, "%.0f");
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- ImGui::SliderFloat("GrabMinSize", &style.GrabMinSize, 1.0f, 20.0f, "%.0f");
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-
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- ImGui::SeparatorText("Borders");
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- ImGui::SliderFloat("WindowBorderSize", &style.WindowBorderSize, 0.0f, 1.0f, "%.0f");
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- ImGui::SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f");
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- ImGui::SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f");
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- ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
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-
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- ImGui::SeparatorText("Rounding");
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- ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 12.0f, "%.0f");
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- ImGui::SliderFloat("ChildRounding", &style.ChildRounding, 0.0f, 12.0f, "%.0f");
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- ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
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- ImGui::SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
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- ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
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- ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
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-
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- ImGui::SeparatorText("Tabs");
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- ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
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- ImGui::SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f");
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- ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 3.0f, "%.0f");
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- ImGui::SameLine(); HelpMarker("Overline is only drawn over the selected tab when ImGuiTabBarFlags_DrawSelectedOverline is set.");
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- ImGui::DragFloat("TabCloseButtonMinWidthSelected", &style.TabCloseButtonMinWidthSelected, 0.1f, -1.0f, 100.0f, (style.TabCloseButtonMinWidthSelected < 0.0f) ? "%.0f (Always)" : "%.0f");
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- ImGui::DragFloat("TabCloseButtonMinWidthUnselected", &style.TabCloseButtonMinWidthUnselected, 0.1f, -1.0f, 100.0f, (style.TabCloseButtonMinWidthUnselected < 0.0f) ? "%.0f (Always)" : "%.0f");
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- ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
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-
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- ImGui::SeparatorText("Tables");
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- ImGui::SliderFloat2("CellPadding", (float*)&style.CellPadding, 0.0f, 20.0f, "%.0f");
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- ImGui::SliderAngle("TableAngledHeadersAngle", &style.TableAngledHeadersAngle, -50.0f, +50.0f);
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- ImGui::SliderFloat2("TableAngledHeadersTextAlign", (float*)&style.TableAngledHeadersTextAlign, 0.0f, 1.0f, "%.2f");
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-
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- ImGui::SeparatorText("Trees");
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- bool combo_open = ImGui::BeginCombo("TreeLinesFlags", GetTreeLinesFlagsName(style.TreeLinesFlags));
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- ImGui::SameLine();
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+ Separator();
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+
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+ if (BeginTabBar("##tabs", ImGuiTabBarFlags_None))
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+ {
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+ if (BeginTabItem("Sizes"))
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+ {
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+ SeparatorText("Main");
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+ SliderFloat2("WindowPadding", (float*)&style.WindowPadding, 0.0f, 20.0f, "%.0f");
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+ SliderFloat2("FramePadding", (float*)&style.FramePadding, 0.0f, 20.0f, "%.0f");
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+ SliderFloat2("ItemSpacing", (float*)&style.ItemSpacing, 0.0f, 20.0f, "%.0f");
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+ SliderFloat2("ItemInnerSpacing", (float*)&style.ItemInnerSpacing, 0.0f, 20.0f, "%.0f");
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+ SliderFloat2("TouchExtraPadding", (float*)&style.TouchExtraPadding, 0.0f, 10.0f, "%.0f");
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+ SliderFloat("IndentSpacing", &style.IndentSpacing, 0.0f, 30.0f, "%.0f");
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+ SliderFloat("ScrollbarSize", &style.ScrollbarSize, 1.0f, 20.0f, "%.0f");
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+ SliderFloat("GrabMinSize", &style.GrabMinSize, 1.0f, 20.0f, "%.0f");
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+
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+ SeparatorText("Borders");
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+ SliderFloat("WindowBorderSize", &style.WindowBorderSize, 0.0f, 1.0f, "%.0f");
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+ SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f");
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+ SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f");
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+ SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
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+
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+ SeparatorText("Rounding");
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+ SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 12.0f, "%.0f");
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+ SliderFloat("ChildRounding", &style.ChildRounding, 0.0f, 12.0f, "%.0f");
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+ SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
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+ SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
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+ SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
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+ SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
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+
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+ SeparatorText("Tabs");
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+ SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
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+ SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f");
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+ SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 3.0f, "%.0f");
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+ SameLine(); HelpMarker("Overline is only drawn over the selected tab when ImGuiTabBarFlags_DrawSelectedOverline is set.");
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+ DragFloat("TabCloseButtonMinWidthSelected", &style.TabCloseButtonMinWidthSelected, 0.1f, -1.0f, 100.0f, (style.TabCloseButtonMinWidthSelected < 0.0f) ? "%.0f (Always)" : "%.0f");
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+ DragFloat("TabCloseButtonMinWidthUnselected", &style.TabCloseButtonMinWidthUnselected, 0.1f, -1.0f, 100.0f, (style.TabCloseButtonMinWidthUnselected < 0.0f) ? "%.0f (Always)" : "%.0f");
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+ SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
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+
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+ SeparatorText("Tables");
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+ SliderFloat2("CellPadding", (float*)&style.CellPadding, 0.0f, 20.0f, "%.0f");
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+ SliderAngle("TableAngledHeadersAngle", &style.TableAngledHeadersAngle, -50.0f, +50.0f);
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+ SliderFloat2("TableAngledHeadersTextAlign", (float*)&style.TableAngledHeadersTextAlign, 0.0f, 1.0f, "%.2f");
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+
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+ SeparatorText("Trees");
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+ bool combo_open = BeginCombo("TreeLinesFlags", GetTreeLinesFlagsName(style.TreeLinesFlags));
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+ SameLine();
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HelpMarker("[Experimental] Tree lines may not work in all situations (e.g. using a clipper) and may incurs slight traversal overhead.\n\nImGuiTreeNodeFlags_DrawLinesFull is faster than ImGuiTreeNodeFlags_DrawLinesToNode.");
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if (combo_open)
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{
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const ImGuiTreeNodeFlags options[] = { ImGuiTreeNodeFlags_DrawLinesNone, ImGuiTreeNodeFlags_DrawLinesFull, ImGuiTreeNodeFlags_DrawLinesToNodes };
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for (ImGuiTreeNodeFlags option : options)
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- if (ImGui::Selectable(GetTreeLinesFlagsName(option), style.TreeLinesFlags == option))
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+ if (Selectable(GetTreeLinesFlagsName(option), style.TreeLinesFlags == option))
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style.TreeLinesFlags = option;
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- ImGui::EndCombo();
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+ EndCombo();
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}
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- ImGui::SliderFloat("TreeLinesSize", &style.TreeLinesSize, 0.0f, 2.0f, "%.0f");
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- ImGui::SliderFloat("TreeLinesRounding", &style.TreeLinesRounding, 0.0f, 12.0f, "%.0f");
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+ SliderFloat("TreeLinesSize", &style.TreeLinesSize, 0.0f, 2.0f, "%.0f");
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+ SliderFloat("TreeLinesRounding", &style.TreeLinesRounding, 0.0f, 12.0f, "%.0f");
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- ImGui::SeparatorText("Windows");
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- ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
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- ImGui::SliderFloat("WindowBorderHoverPadding", &style.WindowBorderHoverPadding, 1.0f, 20.0f, "%.0f");
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+ SeparatorText("Windows");
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+ SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
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+ SliderFloat("WindowBorderHoverPadding", &style.WindowBorderHoverPadding, 1.0f, 20.0f, "%.0f");
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int window_menu_button_position = style.WindowMenuButtonPosition + 1;
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- if (ImGui::Combo("WindowMenuButtonPosition", (int*)&window_menu_button_position, "None\0Left\0Right\0"))
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+ if (Combo("WindowMenuButtonPosition", (int*)&window_menu_button_position, "None\0Left\0Right\0"))
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style.WindowMenuButtonPosition = (ImGuiDir)(window_menu_button_position - 1);
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- ImGui::SeparatorText("Widgets");
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- ImGui::Combo("ColorButtonPosition", (int*)&style.ColorButtonPosition, "Left\0Right\0");
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- ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f");
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- ImGui::SameLine(); HelpMarker("Alignment applies when a button is larger than its text content.");
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- ImGui::SliderFloat2("SelectableTextAlign", (float*)&style.SelectableTextAlign, 0.0f, 1.0f, "%.2f");
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- ImGui::SameLine(); HelpMarker("Alignment applies when a selectable is larger than its text content.");
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- ImGui::SliderFloat("SeparatorTextBorderSize", &style.SeparatorTextBorderSize, 0.0f, 10.0f, "%.0f");
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- ImGui::SliderFloat2("SeparatorTextAlign", (float*)&style.SeparatorTextAlign, 0.0f, 1.0f, "%.2f");
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- ImGui::SliderFloat2("SeparatorTextPadding", (float*)&style.SeparatorTextPadding, 0.0f, 40.0f, "%.0f");
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- ImGui::SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f");
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- ImGui::SliderFloat("ImageBorderSize", &style.ImageBorderSize, 0.0f, 1.0f, "%.0f");
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-
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- ImGui::SeparatorText("Docking");
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- ImGui::SliderFloat("DockingSeparatorSize", &style.DockingSeparatorSize, 0.0f, 12.0f, "%.0f");
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-
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- ImGui::SeparatorText("Tooltips");
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+ SeparatorText("Widgets");
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+ Combo("ColorButtonPosition", (int*)&style.ColorButtonPosition, "Left\0Right\0");
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+ SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f");
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+ SameLine(); HelpMarker("Alignment applies when a button is larger than its text content.");
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+ SliderFloat2("SelectableTextAlign", (float*)&style.SelectableTextAlign, 0.0f, 1.0f, "%.2f");
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+ SameLine(); HelpMarker("Alignment applies when a selectable is larger than its text content.");
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+ SliderFloat("SeparatorTextBorderSize", &style.SeparatorTextBorderSize, 0.0f, 10.0f, "%.0f");
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+ SliderFloat2("SeparatorTextAlign", (float*)&style.SeparatorTextAlign, 0.0f, 1.0f, "%.2f");
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+ SliderFloat2("SeparatorTextPadding", (float*)&style.SeparatorTextPadding, 0.0f, 40.0f, "%.0f");
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+ SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f");
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+ SliderFloat("ImageBorderSize", &style.ImageBorderSize, 0.0f, 1.0f, "%.0f");
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+
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+ SeparatorText("Docking");
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+ SliderFloat("DockingSeparatorSize", &style.DockingSeparatorSize, 0.0f, 12.0f, "%.0f");
|
|
|
+
|
|
|
+ SeparatorText("Tooltips");
|
|
|
for (int n = 0; n < 2; n++)
|
|
|
- if (ImGui::TreeNodeEx(n == 0 ? "HoverFlagsForTooltipMouse" : "HoverFlagsForTooltipNav"))
|
|
|
+ if (TreeNodeEx(n == 0 ? "HoverFlagsForTooltipMouse" : "HoverFlagsForTooltipNav"))
|
|
|
{
|
|
|
ImGuiHoveredFlags* p = (n == 0) ? &style.HoverFlagsForTooltipMouse : &style.HoverFlagsForTooltipNav;
|
|
|
- ImGui::CheckboxFlags("ImGuiHoveredFlags_DelayNone", p, ImGuiHoveredFlags_DelayNone);
|
|
|
- ImGui::CheckboxFlags("ImGuiHoveredFlags_DelayShort", p, ImGuiHoveredFlags_DelayShort);
|
|
|
- ImGui::CheckboxFlags("ImGuiHoveredFlags_DelayNormal", p, ImGuiHoveredFlags_DelayNormal);
|
|
|
- ImGui::CheckboxFlags("ImGuiHoveredFlags_Stationary", p, ImGuiHoveredFlags_Stationary);
|
|
|
- ImGui::CheckboxFlags("ImGuiHoveredFlags_NoSharedDelay", p, ImGuiHoveredFlags_NoSharedDelay);
|
|
|
- ImGui::TreePop();
|
|
|
+ CheckboxFlags("ImGuiHoveredFlags_DelayNone", p, ImGuiHoveredFlags_DelayNone);
|
|
|
+ CheckboxFlags("ImGuiHoveredFlags_DelayShort", p, ImGuiHoveredFlags_DelayShort);
|
|
|
+ CheckboxFlags("ImGuiHoveredFlags_DelayNormal", p, ImGuiHoveredFlags_DelayNormal);
|
|
|
+ CheckboxFlags("ImGuiHoveredFlags_Stationary", p, ImGuiHoveredFlags_Stationary);
|
|
|
+ CheckboxFlags("ImGuiHoveredFlags_NoSharedDelay", p, ImGuiHoveredFlags_NoSharedDelay);
|
|
|
+ TreePop();
|
|
|
}
|
|
|
|
|
|
- ImGui::SeparatorText("Misc");
|
|
|
- ImGui::SliderFloat2("DisplayWindowPadding", (float*)&style.DisplayWindowPadding, 0.0f, 30.0f, "%.0f"); ImGui::SameLine(); HelpMarker("Apply to regular windows: amount which we enforce to keep visible when moving near edges of your screen.");
|
|
|
- ImGui::SliderFloat2("DisplaySafeAreaPadding", (float*)&style.DisplaySafeAreaPadding, 0.0f, 30.0f, "%.0f"); ImGui::SameLine(); HelpMarker("Apply to every windows, menus, popups, tooltips: amount where we avoid displaying contents. Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured).");
|
|
|
+ SeparatorText("Misc");
|
|
|
+ SliderFloat2("DisplayWindowPadding", (float*)&style.DisplayWindowPadding, 0.0f, 30.0f, "%.0f"); SameLine(); HelpMarker("Apply to regular windows: amount which we enforce to keep visible when moving near edges of your screen.");
|
|
|
+ SliderFloat2("DisplaySafeAreaPadding", (float*)&style.DisplaySafeAreaPadding, 0.0f, 30.0f, "%.0f"); SameLine(); HelpMarker("Apply to every windows, menus, popups, tooltips: amount where we avoid displaying contents. Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured).");
|
|
|
|
|
|
- ImGui::EndTabItem();
|
|
|
+ EndTabItem();
|
|
|
}
|
|
|
|
|
|
- if (ImGui::BeginTabItem("Colors"))
|
|
|
+ if (BeginTabItem("Colors"))
|
|
|
{
|
|
|
static int output_dest = 0;
|
|
|
static bool output_only_modified = true;
|
|
|
- if (ImGui::Button("Export"))
|
|
|
+ if (Button("Export"))
|
|
|
{
|
|
|
if (output_dest == 0)
|
|
|
- ImGui::LogToClipboard();
|
|
|
+ LogToClipboard();
|
|
|
else
|
|
|
- ImGui::LogToTTY();
|
|
|
- ImGui::LogText("ImVec4* colors = ImGui::GetStyle().Colors;" IM_NEWLINE);
|
|
|
+ LogToTTY();
|
|
|
+ LogText("ImVec4* colors = GetStyle().Colors;" IM_NEWLINE);
|
|
|
for (int i = 0; i < ImGuiCol_COUNT; i++)
|
|
|
{
|
|
|
const ImVec4& col = style.Colors[i];
|
|
|
- const char* name = ImGui::GetStyleColorName(i);
|
|
|
+ const char* name = GetStyleColorName(i);
|
|
|
if (!output_only_modified || memcmp(&col, &ref->Colors[i], sizeof(ImVec4)) != 0)
|
|
|
- ImGui::LogText("colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE,
|
|
|
+ LogText("colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE,
|
|
|
name, 23 - (int)strlen(name), "", col.x, col.y, col.z, col.w);
|
|
|
}
|
|
|
- ImGui::LogFinish();
|
|
|
+ LogFinish();
|
|
|
}
|
|
|
- ImGui::SameLine(); ImGui::SetNextItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY\0");
|
|
|
- ImGui::SameLine(); ImGui::Checkbox("Only Modified Colors", &output_only_modified);
|
|
|
+ SameLine(); SetNextItemWidth(120); Combo("##output_type", &output_dest, "To Clipboard\0To TTY\0");
|
|
|
+ SameLine(); Checkbox("Only Modified Colors", &output_only_modified);
|
|
|
|
|
|
static ImGuiTextFilter filter;
|
|
|
- filter.Draw("Filter colors", ImGui::GetFontSize() * 16);
|
|
|
+ filter.Draw("Filter colors", GetFontSize() * 16);
|
|
|
|
|
|
static ImGuiColorEditFlags alpha_flags = 0;
|
|
|
- if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_AlphaOpaque)) { alpha_flags = ImGuiColorEditFlags_AlphaOpaque; } ImGui::SameLine();
|
|
|
- if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine();
|
|
|
- if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine();
|
|
|
+ if (RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_AlphaOpaque)) { alpha_flags = ImGuiColorEditFlags_AlphaOpaque; } SameLine();
|
|
|
+ if (RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } SameLine();
|
|
|
+ if (RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } SameLine();
|
|
|
HelpMarker(
|
|
|
"In the color list:\n"
|
|
|
"Left-click on color square to open color picker,\n"
|
|
|
"Right-click to open edit options menu.");
|
|
|
|
|
|
- ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, ImGui::GetTextLineHeightWithSpacing() * 10), ImVec2(FLT_MAX, FLT_MAX));
|
|
|
- ImGui::BeginChild("##colors", ImVec2(0, 0), ImGuiChildFlags_Borders | ImGuiChildFlags_NavFlattened, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
|
|
|
- ImGui::PushItemWidth(ImGui::GetFontSize() * -12);
|
|
|
+ SetNextWindowSizeConstraints(ImVec2(0.0f, GetTextLineHeightWithSpacing() * 10), ImVec2(FLT_MAX, FLT_MAX));
|
|
|
+ BeginChild("##colors", ImVec2(0, 0), ImGuiChildFlags_Borders | ImGuiChildFlags_NavFlattened, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
|
|
|
+ PushItemWidth(GetFontSize() * -12);
|
|
|
for (int i = 0; i < ImGuiCol_COUNT; i++)
|
|
|
{
|
|
|
- const char* name = ImGui::GetStyleColorName(i);
|
|
|
+ const char* name = GetStyleColorName(i);
|
|
|
if (!filter.PassFilter(name))
|
|
|
continue;
|
|
|
- ImGui::PushID(i);
|
|
|
+ PushID(i);
|
|
|
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
|
|
|
- if (ImGui::Button("?"))
|
|
|
- ImGui::DebugFlashStyleColor((ImGuiCol)i);
|
|
|
- ImGui::SetItemTooltip("Flash given color to identify places where it is used.");
|
|
|
- ImGui::SameLine();
|
|
|
+ if (Button("?"))
|
|
|
+ DebugFlashStyleColor((ImGuiCol)i);
|
|
|
+ SetItemTooltip("Flash given color to identify places where it is used.");
|
|
|
+ SameLine();
|
|
|
#endif
|
|
|
- ImGui::ColorEdit4("##color", (float*)&style.Colors[i], ImGuiColorEditFlags_AlphaBar | alpha_flags);
|
|
|
+ ColorEdit4("##color", (float*)&style.Colors[i], ImGuiColorEditFlags_AlphaBar | alpha_flags);
|
|
|
if (memcmp(&style.Colors[i], &ref->Colors[i], sizeof(ImVec4)) != 0)
|
|
|
{
|
|
|
// Tips: in a real user application, you may want to merge and use an icon font into the main font,
|
|
|
// so instead of "Save"/"Revert" you'd use icons!
|
|
|
// Read the FAQ and docs/FONTS.md about using icon fonts. It's really easy and super convenient!
|
|
|
- ImGui::SameLine(0.0f, style.ItemInnerSpacing.x); if (ImGui::Button("Save")) { ref->Colors[i] = style.Colors[i]; }
|
|
|
- ImGui::SameLine(0.0f, style.ItemInnerSpacing.x); if (ImGui::Button("Revert")) { style.Colors[i] = ref->Colors[i]; }
|
|
|
+ SameLine(0.0f, style.ItemInnerSpacing.x); if (Button("Save")) { ref->Colors[i] = style.Colors[i]; }
|
|
|
+ SameLine(0.0f, style.ItemInnerSpacing.x); if (Button("Revert")) { style.Colors[i] = ref->Colors[i]; }
|
|
|
}
|
|
|
- ImGui::SameLine(0.0f, style.ItemInnerSpacing.x);
|
|
|
- ImGui::TextUnformatted(name);
|
|
|
- ImGui::PopID();
|
|
|
+ SameLine(0.0f, style.ItemInnerSpacing.x);
|
|
|
+ TextUnformatted(name);
|
|
|
+ PopID();
|
|
|
}
|
|
|
- ImGui::PopItemWidth();
|
|
|
- ImGui::EndChild();
|
|
|
+ PopItemWidth();
|
|
|
+ EndChild();
|
|
|
|
|
|
- ImGui::EndTabItem();
|
|
|
+ EndTabItem();
|
|
|
}
|
|
|
|
|
|
- if (ImGui::BeginTabItem("Fonts"))
|
|
|
+ if (BeginTabItem("Fonts"))
|
|
|
{
|
|
|
- ImGuiIO& io = ImGui::GetIO();
|
|
|
+ ImGuiIO& io = GetIO();
|
|
|
ImFontAtlas* atlas = io.Fonts;
|
|
|
HelpMarker("Read FAQ and docs/FONTS.md for details on font loading.");
|
|
|
- ImGui::ShowFontAtlas(atlas);
|
|
|
+ ShowFontAtlas(atlas);
|
|
|
|
|
|
// Post-baking font scaling. Note that this is NOT the nice way of scaling fonts, read below.
|
|
|
// (we enforce hard clamping manually as by default DragFloat/SliderFloat allows CTRL+Click text to get out of bounds).
|
|
@@ -8532,119 +8557,119 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
|
|
"rebuild the font atlas, and call style.ScaleAllSizes() on a reference ImGuiStyle structure.\n"
|
|
|
"Using those settings here will give you poor quality results.");
|
|
|
static float window_scale = 1.0f;
|
|
|
- ImGui::PushItemWidth(ImGui::GetFontSize() * 8);
|
|
|
- if (ImGui::DragFloat("window scale", &window_scale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp)) // Scale only this window
|
|
|
- ImGui::SetWindowFontScale(window_scale);
|
|
|
- ImGui::DragFloat("global scale", &io.FontGlobalScale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp); // Scale everything
|
|
|
- ImGui::PopItemWidth();
|
|
|
+ PushItemWidth(GetFontSize() * 8);
|
|
|
+ if (DragFloat("window scale", &window_scale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp)) // Scale only this window
|
|
|
+ SetWindowFontScale(window_scale);
|
|
|
+ DragFloat("global scale", &io.FontGlobalScale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp); // Scale everything
|
|
|
+ PopItemWidth();
|
|
|
|
|
|
- ImGui::EndTabItem();
|
|
|
+ EndTabItem();
|
|
|
}
|
|
|
|
|
|
- if (ImGui::BeginTabItem("Rendering"))
|
|
|
+ if (BeginTabItem("Rendering"))
|
|
|
{
|
|
|
- ImGui::Checkbox("Anti-aliased lines", &style.AntiAliasedLines);
|
|
|
- ImGui::SameLine();
|
|
|
+ Checkbox("Anti-aliased lines", &style.AntiAliasedLines);
|
|
|
+ SameLine();
|
|
|
HelpMarker("When disabling anti-aliasing lines, you'll probably want to disable borders in your style as well.");
|
|
|
|
|
|
- ImGui::Checkbox("Anti-aliased lines use texture", &style.AntiAliasedLinesUseTex);
|
|
|
- ImGui::SameLine();
|
|
|
+ Checkbox("Anti-aliased lines use texture", &style.AntiAliasedLinesUseTex);
|
|
|
+ SameLine();
|
|
|
HelpMarker("Faster lines using texture data. Require backend to render with bilinear filtering (not point/nearest filtering).");
|
|
|
|
|
|
- ImGui::Checkbox("Anti-aliased fill", &style.AntiAliasedFill);
|
|
|
- ImGui::PushItemWidth(ImGui::GetFontSize() * 8);
|
|
|
- ImGui::DragFloat("Curve Tessellation Tolerance", &style.CurveTessellationTol, 0.02f, 0.10f, 10.0f, "%.2f");
|
|
|
+ Checkbox("Anti-aliased fill", &style.AntiAliasedFill);
|
|
|
+ PushItemWidth(GetFontSize() * 8);
|
|
|
+ DragFloat("Curve Tessellation Tolerance", &style.CurveTessellationTol, 0.02f, 0.10f, 10.0f, "%.2f");
|
|
|
if (style.CurveTessellationTol < 0.10f) style.CurveTessellationTol = 0.10f;
|
|
|
|
|
|
// When editing the "Circle Segment Max Error" value, draw a preview of its effect on auto-tessellated circles.
|
|
|
- ImGui::DragFloat("Circle Tessellation Max Error", &style.CircleTessellationMaxError , 0.005f, 0.10f, 5.0f, "%.2f", ImGuiSliderFlags_AlwaysClamp);
|
|
|
- const bool show_samples = ImGui::IsItemActive();
|
|
|
+ DragFloat("Circle Tessellation Max Error", &style.CircleTessellationMaxError , 0.005f, 0.10f, 5.0f, "%.2f", ImGuiSliderFlags_AlwaysClamp);
|
|
|
+ const bool show_samples = IsItemActive();
|
|
|
if (show_samples)
|
|
|
- ImGui::SetNextWindowPos(ImGui::GetCursorScreenPos());
|
|
|
- if (show_samples && ImGui::BeginTooltip())
|
|
|
+ SetNextWindowPos(GetCursorScreenPos());
|
|
|
+ if (show_samples && BeginTooltip())
|
|
|
{
|
|
|
- ImGui::TextUnformatted("(R = radius, N = approx number of segments)");
|
|
|
- ImGui::Spacing();
|
|
|
- ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
|
|
- const float min_widget_width = ImGui::CalcTextSize("R: MMM\nN: MMM").x;
|
|
|
+ TextUnformatted("(R = radius, N = approx number of segments)");
|
|
|
+ Spacing();
|
|
|
+ ImDrawList* draw_list = GetWindowDrawList();
|
|
|
+ const float min_widget_width = CalcTextSize("R: MMM\nN: MMM").x;
|
|
|
for (int n = 0; n < 8; n++)
|
|
|
{
|
|
|
const float RAD_MIN = 5.0f;
|
|
|
const float RAD_MAX = 70.0f;
|
|
|
const float rad = RAD_MIN + (RAD_MAX - RAD_MIN) * (float)n / (8.0f - 1.0f);
|
|
|
|
|
|
- ImGui::BeginGroup();
|
|
|
+ BeginGroup();
|
|
|
|
|
|
// N is not always exact here due to how PathArcTo() function work internally
|
|
|
- ImGui::Text("R: %.f\nN: %d", rad, draw_list->_CalcCircleAutoSegmentCount(rad));
|
|
|
+ Text("R: %.f\nN: %d", rad, draw_list->_CalcCircleAutoSegmentCount(rad));
|
|
|
|
|
|
const float canvas_width = IM_MAX(min_widget_width, rad * 2.0f);
|
|
|
const float offset_x = floorf(canvas_width * 0.5f);
|
|
|
const float offset_y = floorf(RAD_MAX);
|
|
|
|
|
|
- const ImVec2 p1 = ImGui::GetCursorScreenPos();
|
|
|
- draw_list->AddCircle(ImVec2(p1.x + offset_x, p1.y + offset_y), rad, ImGui::GetColorU32(ImGuiCol_Text));
|
|
|
- ImGui::Dummy(ImVec2(canvas_width, RAD_MAX * 2));
|
|
|
+ const ImVec2 p1 = GetCursorScreenPos();
|
|
|
+ draw_list->AddCircle(ImVec2(p1.x + offset_x, p1.y + offset_y), rad, GetColorU32(ImGuiCol_Text));
|
|
|
+ Dummy(ImVec2(canvas_width, RAD_MAX * 2));
|
|
|
|
|
|
/*
|
|
|
- const ImVec2 p2 = ImGui::GetCursorScreenPos();
|
|
|
- draw_list->AddCircleFilled(ImVec2(p2.x + offset_x, p2.y + offset_y), rad, ImGui::GetColorU32(ImGuiCol_Text));
|
|
|
- ImGui::Dummy(ImVec2(canvas_width, RAD_MAX * 2));
|
|
|
+ const ImVec2 p2 = GetCursorScreenPos();
|
|
|
+ draw_list->AddCircleFilled(ImVec2(p2.x + offset_x, p2.y + offset_y), rad, GetColorU32(ImGuiCol_Text));
|
|
|
+ Dummy(ImVec2(canvas_width, RAD_MAX * 2));
|
|
|
*/
|
|
|
|
|
|
- ImGui::EndGroup();
|
|
|
- ImGui::SameLine();
|
|
|
+ EndGroup();
|
|
|
+ SameLine();
|
|
|
}
|
|
|
- ImGui::EndTooltip();
|
|
|
+ EndTooltip();
|
|
|
}
|
|
|
- ImGui::SameLine();
|
|
|
+ SameLine();
|
|
|
HelpMarker("When drawing circle primitives with \"num_segments == 0\" tessellation will be calculated automatically.");
|
|
|
|
|
|
- ImGui::DragFloat("Global Alpha", &style.Alpha, 0.005f, 0.20f, 1.0f, "%.2f"); // Not exposing zero here so user doesn't "lose" the UI (zero alpha clips all widgets). But application code could have a toggle to switch between zero and non-zero.
|
|
|
- ImGui::DragFloat("Disabled Alpha", &style.DisabledAlpha, 0.005f, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); HelpMarker("Additional alpha multiplier for disabled items (multiply over current value of Alpha).");
|
|
|
- ImGui::PopItemWidth();
|
|
|
+ DragFloat("Global Alpha", &style.Alpha, 0.005f, 0.20f, 1.0f, "%.2f"); // Not exposing zero here so user doesn't "lose" the UI (zero alpha clips all widgets). But application code could have a toggle to switch between zero and non-zero.
|
|
|
+ DragFloat("Disabled Alpha", &style.DisabledAlpha, 0.005f, 0.0f, 1.0f, "%.2f"); SameLine(); HelpMarker("Additional alpha multiplier for disabled items (multiply over current value of Alpha).");
|
|
|
+ PopItemWidth();
|
|
|
|
|
|
- ImGui::EndTabItem();
|
|
|
+ EndTabItem();
|
|
|
}
|
|
|
|
|
|
- ImGui::EndTabBar();
|
|
|
+ EndTabBar();
|
|
|
}
|
|
|
-
|
|
|
- ImGui::PopItemWidth();
|
|
|
+ PopItemWidth();
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
// [SECTION] User Guide / ShowUserGuide()
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
+// We omit the ImGui:: prefix in this function, as we don't expect user to be copy and pasting this code.
|
|
|
void ImGui::ShowUserGuide()
|
|
|
{
|
|
|
- ImGuiIO& io = ImGui::GetIO();
|
|
|
- ImGui::BulletText("Double-click on title bar to collapse window.");
|
|
|
- ImGui::BulletText(
|
|
|
+ ImGuiIO& io = GetIO();
|
|
|
+ BulletText("Double-click on title bar to collapse window.");
|
|
|
+ BulletText(
|
|
|
"Click and drag on lower corner to resize window\n"
|
|
|
"(double-click to auto fit window to its contents).");
|
|
|
- ImGui::BulletText("CTRL+Click on a slider or drag box to input value as text.");
|
|
|
- ImGui::BulletText("TAB/SHIFT+TAB to cycle through keyboard editable fields.");
|
|
|
- ImGui::BulletText("CTRL+Tab to select a window.");
|
|
|
+ BulletText("CTRL+Click on a slider or drag box to input value as text.");
|
|
|
+ BulletText("TAB/SHIFT+TAB to cycle through keyboard editable fields.");
|
|
|
+ BulletText("CTRL+Tab to select a window.");
|
|
|
if (io.FontAllowUserScaling)
|
|
|
- ImGui::BulletText("CTRL+Mouse Wheel to zoom window contents.");
|
|
|
- ImGui::BulletText("While inputting text:\n");
|
|
|
- ImGui::Indent();
|
|
|
- ImGui::BulletText("CTRL+Left/Right to word jump.");
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- ImGui::BulletText("CTRL+A or double-click to select all.");
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- ImGui::BulletText("CTRL+X/C/V to use clipboard cut/copy/paste.");
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- ImGui::BulletText("CTRL+Z to undo, CTRL+Y/CTRL+SHIFT+Z to redo.");
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- ImGui::BulletText("ESCAPE to revert.");
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- ImGui::Unindent();
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- ImGui::BulletText("With keyboard navigation enabled:");
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- ImGui::Indent();
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- ImGui::BulletText("Arrow keys to navigate.");
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- ImGui::BulletText("Space to activate a widget.");
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- ImGui::BulletText("Return to input text into a widget.");
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- ImGui::BulletText("Escape to deactivate a widget, close popup, exit child window.");
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- ImGui::BulletText("Alt to jump to the menu layer of a window.");
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- ImGui::Unindent();
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+ BulletText("CTRL+Mouse Wheel to zoom window contents.");
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+ BulletText("While inputting text:\n");
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+ Indent();
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+ BulletText("CTRL+Left/Right to word jump.");
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+ BulletText("CTRL+A or double-click to select all.");
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+ BulletText("CTRL+X/C/V to use clipboard cut/copy/paste.");
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+ BulletText("CTRL+Z to undo, CTRL+Y/CTRL+SHIFT+Z to redo.");
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+ BulletText("ESCAPE to revert.");
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+ Unindent();
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+ BulletText("With keyboard navigation enabled:");
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+ Indent();
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+ BulletText("Arrow keys to navigate.");
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+ BulletText("Space to activate a widget.");
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+ BulletText("Return to input text into a widget.");
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+ BulletText("Escape to deactivate a widget, close popup, exit child window.");
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+ BulletText("Alt to jump to the menu layer of a window.");
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+ Unindent();
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}
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//-----------------------------------------------------------------------------
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