|
@@ -5270,9 +5270,11 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
|
|
|
{
|
|
|
if (pressed)
|
|
|
{
|
|
|
+ const float arrow_x1 = text_pos.x - text_offset_x;
|
|
|
+ const float arrow_x2 = arrow_x1 + g.FontSize + padding.x * 2.0f;
|
|
|
toggled = !(flags & (ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick)) || (g.NavActivateId == id);
|
|
|
if (flags & ImGuiTreeNodeFlags_OpenOnArrow)
|
|
|
- toggled |= IsMouseHoveringRect(interact_bb.Min, ImVec2(interact_bb.Min.x + text_offset_x, interact_bb.Max.y)) && (!g.NavDisableMouseHover);
|
|
|
+ toggled |= IsMouseHoveringRect(ImVec2(arrow_x1, interact_bb.Min.y), ImVec2(arrow_x2, interact_bb.Max.y)) && (!g.NavDisableMouseHover);
|
|
|
if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick)
|
|
|
toggled |= g.IO.MouseDoubleClicked[0];
|
|
|
if (g.DragDropActive && is_open) // When using Drag and Drop "hold to open" we keep the node highlighted after opening, but never close it again.
|