|
@@ -297,15 +297,13 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
|
|
io.BackendRendererName = "imgui_impl_opengl3";
|
|
io.BackendRendererName = "imgui_impl_opengl3";
|
|
|
|
|
|
// Query for GL version (e.g. 320 for GL 3.2)
|
|
// Query for GL version (e.g. 320 for GL 3.2)
|
|
|
|
+ const char* gl_version_str = (const char*)glGetString(GL_VERSION);
|
|
#if defined(IMGUI_IMPL_OPENGL_ES2)
|
|
#if defined(IMGUI_IMPL_OPENGL_ES2)
|
|
// GLES 2
|
|
// GLES 2
|
|
- const char* gl_version_str = "";
|
|
|
|
- IM_UNUSED(gl_version_str); // For IMGUI_IMPL_OPENGL_DEBUG block below.
|
|
|
|
bd->GlVersion = 200;
|
|
bd->GlVersion = 200;
|
|
bd->GlProfileIsES2 = true;
|
|
bd->GlProfileIsES2 = true;
|
|
#else
|
|
#else
|
|
// Desktop or GLES 3
|
|
// Desktop or GLES 3
|
|
- const char* gl_version_str = (const char*)glGetString(GL_VERSION);
|
|
|
|
GLint major = 0;
|
|
GLint major = 0;
|
|
GLint minor = 0;
|
|
GLint minor = 0;
|
|
glGetIntegerv(GL_MAJOR_VERSION, &major);
|
|
glGetIntegerv(GL_MAJOR_VERSION, &major);
|