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@@ -65,27 +65,6 @@ HRESULT CreateDeviceD3D(HWND hWnd)
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if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 1, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
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return E_FAIL;
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- // Setup rasterizer
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- {
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- D3D11_RASTERIZER_DESC RSDesc;
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- memset(&RSDesc, 0, sizeof(D3D11_RASTERIZER_DESC));
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- RSDesc.FillMode = D3D11_FILL_SOLID;
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- RSDesc.CullMode = D3D11_CULL_NONE;
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- RSDesc.FrontCounterClockwise = FALSE;
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- RSDesc.DepthBias = 0;
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- RSDesc.SlopeScaledDepthBias = 0.0f;
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- RSDesc.DepthBiasClamp = 0;
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- RSDesc.DepthClipEnable = TRUE;
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- RSDesc.ScissorEnable = TRUE;
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- RSDesc.AntialiasedLineEnable = FALSE;
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- RSDesc.MultisampleEnable = (sd.SampleDesc.Count > 1) ? TRUE : FALSE;
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-
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- ID3D11RasterizerState* pRState = NULL;
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- g_pd3dDevice->CreateRasterizerState(&RSDesc, &pRState);
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- g_pd3dDeviceContext->RSSetState(pRState);
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- pRState->Release();
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- }
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-
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CreateRenderTarget();
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return S_OK;
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