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Misc: Rework debug display of texture id in Metrics window (amend) (#7090)

Amend 96b5b17
ocornut 1 year ago
parent
commit
f6836ff37f
1 changed files with 1 additions and 1 deletions
  1. 1 1
      imgui.cpp

+ 1 - 1
imgui.cpp

@@ -14472,7 +14472,7 @@ void ImGui::DebugNodeColumns(ImGuiOldColumns* columns)
     TreePop();
     TreePop();
 }
 }
 
 
-static void FormatTextureIDForDebugDisplay(char* buf, int buf_size, const ImTextureID& tex_id)
+static void FormatTextureIDForDebugDisplay(char* buf, int buf_size, ImTextureID tex_id)
 {
 {
     if (sizeof(tex_id) >= sizeof(void*))
     if (sizeof(tex_id) >= sizeof(void*))
         ImFormatString(buf, buf_size, "0x%p", (void*)*(intptr_t*)(void*)&tex_id);
         ImFormatString(buf, buf_size, "0x%p", (void*)*(intptr_t*)(void*)&tex_id);