Browse Source

Version v1.89.8

ocornut 2 years ago
parent
commit
f7eea63872
8 changed files with 17 additions and 14 deletions
  1. 8 5
      docs/CHANGELOG.txt
  2. 1 1
      imgui.cpp
  3. 3 3
      imgui.h
  4. 1 1
      imgui_demo.cpp
  5. 1 1
      imgui_draw.cpp
  6. 1 1
      imgui_internal.h
  7. 1 1
      imgui_tables.cpp
  8. 1 1
      imgui_widgets.cpp

+ 8 - 5
docs/CHANGELOG.txt

@@ -37,18 +37,20 @@ HOW TO UPDATE?
 
 
 -----------------------------------------------------------------------
- VERSION 1.89.8 WIP (In Progress)
+ VERSION 1.89.8 (Released 2023-08-01)
 -----------------------------------------------------------------------
 
+Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.89.8
+
 Breaking changes:
 
 - IO: Obsoleted io.ClearInputCharacters() (added in 1.47) as it now ambiguous
   and often incorrect/misleading considering the existence of a higher-level
-  input queue. (#4921)
+  input queue. This is automatically cleared by io.ClearInputsKeys(). (#4921)
 - ImDrawData: CmdLists[] array is now owned, changed from 'ImDrawList**' to
   'ImVector<ImDrawList*>'. Majority of users shouldn't be affected, but you
   cannot compare to NULL nor reassign manually anymore.
-  Instead use AddDrawList(). (#6406, #4879, #1878)
+  Instead use AddDrawList(). Allocation count are identical. (#6406, #4879, #1878)
 
 Other changes:
 
@@ -96,9 +98,10 @@ Other changes:
 - Demo: Showcase a few more InputText() flags.
 - Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
 - Backends: GLFW: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used
-  differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609) [@scorpion-26]
+  differently. User may set ImGuiConfigFlags_NoMouse if desired. (#5625, #6609) [@scorpion-26]
 - Backends: WebGPU: Update for changes in Dawn. (#6602, #6188) [@williamhCode]
-- Examples: Vulkan: Creating minimal descriptor pools to fit only what is needed by example. (#6642) [@SaschaWillem]
+- Examples: Vulkan: Creating minimal descriptor pools to fit only what is needed by
+  example. (#6642) [@SaschaWillem]
 
 
 -----------------------------------------------------------------------

+ 1 - 1
imgui.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.89.8 WIP
+// dear imgui, v1.89.8
 // (main code and documentation)
 
 // Help:

+ 3 - 3
imgui.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.89.8 WIP
+// dear imgui, v1.89.8
 // (headers)
 
 // Help:
@@ -25,8 +25,8 @@
 
 // Library Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
-#define IMGUI_VERSION       "1.89.8 WIP"
-#define IMGUI_VERSION_NUM   18974
+#define IMGUI_VERSION       "1.89.8"
+#define IMGUI_VERSION_NUM   18980
 #define IMGUI_HAS_TABLE
 
 /*

+ 1 - 1
imgui_demo.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.89.8 WIP
+// dear imgui, v1.89.8
 // (demo code)
 
 // Help:

+ 1 - 1
imgui_draw.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.89.8 WIP
+// dear imgui, v1.89.8
 // (drawing and font code)
 
 /*

+ 1 - 1
imgui_internal.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.89.8 WIP
+// dear imgui, v1.89.8
 // (internal structures/api)
 
 // You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.

+ 1 - 1
imgui_tables.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.89.8 WIP
+// dear imgui, v1.89.8
 // (tables and columns code)
 
 /*

+ 1 - 1
imgui_widgets.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.89.8 WIP
+// dear imgui, v1.89.8
 // (widgets code)
 
 /*