|
@@ -8657,6 +8657,10 @@ void ImGui::EndMenuBar()
|
|
|
return;
|
|
|
ImGuiContext& g = *GImGui;
|
|
|
|
|
|
+ IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
|
|
|
+ IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar);
|
|
|
+ IM_ASSERT(window->DC.MenuBarAppending);
|
|
|
+
|
|
|
// Nav: When a move request within one of our child menu failed, capture the request to navigate among our siblings.
|
|
|
if (NavMoveRequestButNoResultYet() && (g.NavMoveDir == ImGuiDir_Left || g.NavMoveDir == ImGuiDir_Right) && (g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu))
|
|
|
{
|
|
@@ -8683,9 +8687,6 @@ void ImGui::EndMenuBar()
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
|
|
|
- IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar);
|
|
|
- IM_ASSERT(window->DC.MenuBarAppending);
|
|
|
PopClipRect();
|
|
|
PopID();
|
|
|
window->DC.MenuBarOffset.x = window->DC.CursorPos.x - window->Pos.x; // Save horizontal position so next append can reuse it. This is kinda equivalent to a per-layer CursorPos.
|
|
@@ -8764,11 +8765,11 @@ bool ImGui::BeginMainMenuBar()
|
|
|
|
|
|
void ImGui::EndMainMenuBar()
|
|
|
{
|
|
|
+ ImGuiContext& g = *GImGui;
|
|
|
EndMenuBar();
|
|
|
|
|
|
// When the user has left the menu layer (typically: closed menus through activation of an item), we restore focus to the previous window
|
|
|
// FIXME: With this strategy we won't be able to restore a NULL focus.
|
|
|
- ImGuiContext& g = *GImGui;
|
|
|
if (g.CurrentWindow == g.NavWindow && g.NavLayer == ImGuiNavLayer_Main && !g.NavAnyRequest && g.ActiveId == 0)
|
|
|
FocusTopMostWindowUnderOne(g.NavWindow, NULL, NULL, ImGuiFocusRequestFlags_UnlessBelowModal | ImGuiFocusRequestFlags_RestoreFocusedChild);
|
|
|
|