|
@@ -6260,12 +6260,14 @@ static void ShowDemoWindowInputs()
|
|
// Display inputs submitted to ImGuiIO
|
|
// Display inputs submitted to ImGuiIO
|
|
IMGUI_DEMO_MARKER("Inputs & Focus/Inputs");
|
|
IMGUI_DEMO_MARKER("Inputs & Focus/Inputs");
|
|
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
|
|
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
|
|
- if (ImGui::TreeNode("Inputs"))
|
|
|
|
|
|
+ bool inputs_opened = ImGui::TreeNode("Inputs");
|
|
|
|
+ ImGui::SameLine();
|
|
|
|
+ HelpMarker(
|
|
|
|
+ "This is a simplified view. See more detailed input state:\n"
|
|
|
|
+ "- in 'Tools->Metrics/Debugger->Inputs'.\n"
|
|
|
|
+ "- in 'Tools->Debug Log->IO'.");
|
|
|
|
+ if (inputs_opened)
|
|
{
|
|
{
|
|
- HelpMarker(
|
|
|
|
- "This is a simplified view. See more detailed input state:\n"
|
|
|
|
- "- in 'Tools->Metrics/Debugger->Inputs'.\n"
|
|
|
|
- "- in 'Tools->Debug Log->IO'.");
|
|
|
|
if (ImGui::IsMousePosValid())
|
|
if (ImGui::IsMousePosValid())
|
|
ImGui::Text("Mouse pos: (%g, %g)", io.MousePos.x, io.MousePos.y);
|
|
ImGui::Text("Mouse pos: (%g, %g)", io.MousePos.x, io.MousePos.y);
|
|
else
|
|
else
|
|
@@ -6296,15 +6298,17 @@ static void ShowDemoWindowInputs()
|
|
// Display ImGuiIO output flags
|
|
// Display ImGuiIO output flags
|
|
IMGUI_DEMO_MARKER("Inputs & Focus/Outputs");
|
|
IMGUI_DEMO_MARKER("Inputs & Focus/Outputs");
|
|
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
|
|
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
|
|
- if (ImGui::TreeNode("Outputs"))
|
|
|
|
|
|
+ bool outputs_opened = ImGui::TreeNode("Outputs");
|
|
|
|
+ ImGui::SameLine();
|
|
|
|
+ HelpMarker(
|
|
|
|
+ "The value of io.WantCaptureMouse and io.WantCaptureKeyboard are normally set by Dear ImGui "
|
|
|
|
+ "to instruct your application of how to route inputs. Typically, when a value is true, it means "
|
|
|
|
+ "Dear ImGui wants the corresponding inputs and we expect the underlying application to ignore them.\n\n"
|
|
|
|
+ "The most typical case is: when hovering a window, Dear ImGui set io.WantCaptureMouse to true, "
|
|
|
|
+ "and underlying application should ignore mouse inputs (in practice there are many and more subtle "
|
|
|
|
+ "rules leading to how those flags are set).");
|
|
|
|
+ if (outputs_opened)
|
|
{
|
|
{
|
|
- HelpMarker(
|
|
|
|
- "The value of io.WantCaptureMouse and io.WantCaptureKeyboard are normally set by Dear ImGui "
|
|
|
|
- "to instruct your application of how to route inputs. Typically, when a value is true, it means "
|
|
|
|
- "Dear ImGui wants the corresponding inputs and we expect the underlying application to ignore them.\n\n"
|
|
|
|
- "The most typical case is: when hovering a window, Dear ImGui set io.WantCaptureMouse to true, "
|
|
|
|
- "and underlying application should ignore mouse inputs (in practice there are many and more subtle "
|
|
|
|
- "rules leading to how those flags are set).");
|
|
|
|
ImGui::Text("io.WantCaptureMouse: %d", io.WantCaptureMouse);
|
|
ImGui::Text("io.WantCaptureMouse: %d", io.WantCaptureMouse);
|
|
ImGui::Text("io.WantCaptureMouseUnlessPopupClose: %d", io.WantCaptureMouseUnlessPopupClose);
|
|
ImGui::Text("io.WantCaptureMouseUnlessPopupClose: %d", io.WantCaptureMouseUnlessPopupClose);
|
|
ImGui::Text("io.WantCaptureKeyboard: %d", io.WantCaptureKeyboard);
|
|
ImGui::Text("io.WantCaptureKeyboard: %d", io.WantCaptureKeyboard);
|
|
@@ -6351,27 +6355,42 @@ static void ShowDemoWindowInputs()
|
|
IMGUI_DEMO_MARKER("Inputs & Focus/Shortcuts");
|
|
IMGUI_DEMO_MARKER("Inputs & Focus/Shortcuts");
|
|
if (ImGui::TreeNode("Shortcuts"))
|
|
if (ImGui::TreeNode("Shortcuts"))
|
|
{
|
|
{
|
|
|
|
+ static ImGuiInputFlags route_options = ImGuiInputFlags_Repeat;
|
|
|
|
+ static ImGuiInputFlags route_type = ImGuiInputFlags_RouteFocused;
|
|
|
|
+ ImGui::CheckboxFlags("ImGuiInputFlags_Repeat", &route_options, ImGuiInputFlags_Repeat);
|
|
|
|
+ ImGui::RadioButton("ImGuiInputFlags_RouteActive", &route_type, ImGuiInputFlags_RouteActive);
|
|
|
|
+ ImGui::RadioButton("ImGuiInputFlags_RouteFocused (default)", &route_type, ImGuiInputFlags_RouteFocused);
|
|
|
|
+ ImGui::RadioButton("ImGuiInputFlags_RouteGlobal", &route_type, ImGuiInputFlags_RouteGlobal);
|
|
|
|
+ ImGui::Indent();
|
|
|
|
+ ImGui::BeginDisabled(route_type != ImGuiInputFlags_RouteGlobal);
|
|
|
|
+ ImGui::CheckboxFlags("ImGuiInputFlags_RouteOverFocused", &route_options, ImGuiInputFlags_RouteOverFocused);
|
|
|
|
+ ImGui::CheckboxFlags("ImGuiInputFlags_RouteOverActive", &route_options, ImGuiInputFlags_RouteOverActive);
|
|
|
|
+ ImGui::CheckboxFlags("ImGuiInputFlags_RouteUnlessBgFocused", &route_options, ImGuiInputFlags_RouteUnlessBgFocused);
|
|
|
|
+ ImGui::EndDisabled();
|
|
|
|
+ ImGui::Unindent();
|
|
|
|
+ ImGui::RadioButton("ImGuiInputFlags_RouteAlways", &route_type, ImGuiInputFlags_RouteAlways);
|
|
|
|
+ ImGuiInputFlags flags = route_type | route_options; // Merged flags
|
|
|
|
+ if (route_type != ImGuiInputFlags_RouteGlobal)
|
|
|
|
+ route_options &= ~(ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused);
|
|
|
|
+
|
|
ImGui::SeparatorText("Using SetNextItemShortcut()");
|
|
ImGui::SeparatorText("Using SetNextItemShortcut()");
|
|
- ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_S);
|
|
|
|
|
|
+ ImGui::Text("Ctrl+S");
|
|
|
|
+ ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_S, flags | ImGuiInputFlags_Tooltip);
|
|
ImGui::Button("Save");
|
|
ImGui::Button("Save");
|
|
- ImGui::SetItemTooltip("Ctrl+S"); // FIXME: Tooltip could be automatically submitted by SetNextItemShortcut
|
|
|
|
|
|
+ ImGui::Text("Alt+F");
|
|
|
|
+ ImGui::SetNextItemShortcut(ImGuiMod_Alt | ImGuiKey_F, flags | ImGuiInputFlags_Tooltip);
|
|
|
|
+ static float f = 0.5f;
|
|
|
|
+ ImGui::SliderFloat("Factor", &f, 0.0f, 1.0f);
|
|
|
|
|
|
ImGui::SeparatorText("Using Shortcut()");
|
|
ImGui::SeparatorText("Using Shortcut()");
|
|
const float line_height = ImGui::GetTextLineHeightWithSpacing();
|
|
const float line_height = ImGui::GetTextLineHeightWithSpacing();
|
|
const ImGuiKeyChord key_chord = ImGuiMod_Ctrl | ImGuiKey_A;
|
|
const ImGuiKeyChord key_chord = ImGuiMod_Ctrl | ImGuiKey_A;
|
|
- static ImGuiInputFlags other_flags = ImGuiInputFlags_Repeat;
|
|
|
|
- static ImGuiInputFlags routing_flags = ImGuiInputFlags_RouteFocused;
|
|
|
|
- ImGui::CheckboxFlags("ImGuiInputFlags_Repeat", &other_flags, ImGuiInputFlags_Repeat);
|
|
|
|
- ImGui::RadioButton("ImGuiInputFlags_RouteFocused (default)", &routing_flags, ImGuiInputFlags_RouteFocused);
|
|
|
|
- ImGui::RadioButton("ImGuiInputFlags_RouteAlways", &routing_flags, ImGuiInputFlags_RouteAlways);
|
|
|
|
- ImGui::RadioButton("ImGuiInputFlags_RouteGlobal", &routing_flags, ImGuiInputFlags_RouteGlobal);
|
|
|
|
- ImGui::RadioButton("ImGuiInputFlags_RouteGlobalOverFocused", &routing_flags, ImGuiInputFlags_RouteGlobalOverFocused);
|
|
|
|
- ImGui::RadioButton("ImGuiInputFlags_RouteGlobalHighest", &routing_flags, ImGuiInputFlags_RouteGlobalHighest);
|
|
|
|
- ImGui::CheckboxFlags("ImGuiInputFlags_RouteUnlessBgFocused", &other_flags, ImGuiInputFlags_RouteUnlessBgFocused);
|
|
|
|
- const ImGuiInputFlags flags = other_flags | routing_flags; // Merged flags
|
|
|
|
|
|
|
|
|
|
+ ImGui::Text("Ctrl+A");
|
|
ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags) ? "PRESSED" : "...");
|
|
ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags) ? "PRESSED" : "...");
|
|
|
|
|
|
|
|
+ ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 0.0f, 1.0f, 0.1f));
|
|
|
|
+
|
|
ImGui::BeginChild("WindowA", ImVec2(-FLT_MIN, line_height * 14), true);
|
|
ImGui::BeginChild("WindowA", ImVec2(-FLT_MIN, line_height * 14), true);
|
|
ImGui::Text("Press CTRL+A and see who receives it!");
|
|
ImGui::Text("Press CTRL+A and see who receives it!");
|
|
ImGui::Separator();
|
|
ImGui::Separator();
|
|
@@ -6414,6 +6433,7 @@ static void ShowDemoWindowInputs()
|
|
ImGui::EndPopup();
|
|
ImGui::EndPopup();
|
|
}
|
|
}
|
|
ImGui::EndChild();
|
|
ImGui::EndChild();
|
|
|
|
+ ImGui::PopStyleColor();
|
|
|
|
|
|
ImGui::TreePop();
|
|
ImGui::TreePop();
|
|
}
|
|
}
|
|
@@ -8640,51 +8660,85 @@ void ShowExampleAppDockSpace(bool* p_open)
|
|
// Simplified structure to mimic a Document model
|
|
// Simplified structure to mimic a Document model
|
|
struct MyDocument
|
|
struct MyDocument
|
|
{
|
|
{
|
|
- const char* Name; // Document title
|
|
|
|
|
|
+ char Name[32]; // Document title
|
|
|
|
+ int UID; // Unique ID (necessary as we can change title)
|
|
bool Open; // Set when open (we keep an array of all available documents to simplify demo code!)
|
|
bool Open; // Set when open (we keep an array of all available documents to simplify demo code!)
|
|
bool OpenPrev; // Copy of Open from last update.
|
|
bool OpenPrev; // Copy of Open from last update.
|
|
bool Dirty; // Set when the document has been modified
|
|
bool Dirty; // Set when the document has been modified
|
|
- bool WantClose; // Set when the document
|
|
|
|
ImVec4 Color; // An arbitrary variable associated to the document
|
|
ImVec4 Color; // An arbitrary variable associated to the document
|
|
|
|
|
|
- MyDocument(const char* name, bool open = true, const ImVec4& color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f))
|
|
|
|
|
|
+ MyDocument(int uid, const char* name, bool open = true, const ImVec4& color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f))
|
|
{
|
|
{
|
|
- Name = name;
|
|
|
|
|
|
+ UID = uid;
|
|
|
|
+ snprintf(Name, sizeof(Name), "%s", name);
|
|
Open = OpenPrev = open;
|
|
Open = OpenPrev = open;
|
|
Dirty = false;
|
|
Dirty = false;
|
|
- WantClose = false;
|
|
|
|
Color = color;
|
|
Color = color;
|
|
}
|
|
}
|
|
void DoOpen() { Open = true; }
|
|
void DoOpen() { Open = true; }
|
|
- void DoQueueClose() { WantClose = true; }
|
|
|
|
void DoForceClose() { Open = false; Dirty = false; }
|
|
void DoForceClose() { Open = false; Dirty = false; }
|
|
void DoSave() { Dirty = false; }
|
|
void DoSave() { Dirty = false; }
|
|
|
|
+};
|
|
|
|
+
|
|
|
|
+struct ExampleAppDocuments
|
|
|
|
+{
|
|
|
|
+ ImVector<MyDocument> Documents;
|
|
|
|
+ ImVector<MyDocument*> CloseQueue;
|
|
|
|
+ MyDocument* RenamingDoc = NULL;
|
|
|
|
+ bool RenamingStarted = false;
|
|
|
|
+
|
|
|
|
+ ExampleAppDocuments()
|
|
|
|
+ {
|
|
|
|
+ Documents.push_back(MyDocument(0, "Lettuce", true, ImVec4(0.4f, 0.8f, 0.4f, 1.0f)));
|
|
|
|
+ Documents.push_back(MyDocument(1, "Eggplant", true, ImVec4(0.8f, 0.5f, 1.0f, 1.0f)));
|
|
|
|
+ Documents.push_back(MyDocument(2, "Carrot", true, ImVec4(1.0f, 0.8f, 0.5f, 1.0f)));
|
|
|
|
+ Documents.push_back(MyDocument(3, "Tomato", false, ImVec4(1.0f, 0.3f, 0.4f, 1.0f)));
|
|
|
|
+ Documents.push_back(MyDocument(4, "A Rather Long Title", false, ImVec4(0.4f, 0.8f, 0.8f, 1.0f)));
|
|
|
|
+ Documents.push_back(MyDocument(5, "Some Document", false, ImVec4(0.8f, 0.8f, 1.0f, 1.0f)));
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // As we allow to change document name, we append a never-changing document ID so tabs are stable
|
|
|
|
+ void GetTabName(MyDocument* doc, char* out_buf, size_t out_buf_size)
|
|
|
|
+ {
|
|
|
|
+ snprintf(out_buf, out_buf_size, "%s###doc%d", doc->Name, doc->UID);
|
|
|
|
+ }
|
|
|
|
|
|
// Display placeholder contents for the Document
|
|
// Display placeholder contents for the Document
|
|
- static void DisplayContents(MyDocument* doc)
|
|
|
|
|
|
+ void DisplayDocContents(MyDocument* doc)
|
|
{
|
|
{
|
|
ImGui::PushID(doc);
|
|
ImGui::PushID(doc);
|
|
ImGui::Text("Document \"%s\"", doc->Name);
|
|
ImGui::Text("Document \"%s\"", doc->Name);
|
|
ImGui::PushStyleColor(ImGuiCol_Text, doc->Color);
|
|
ImGui::PushStyleColor(ImGuiCol_Text, doc->Color);
|
|
ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.");
|
|
ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.");
|
|
ImGui::PopStyleColor();
|
|
ImGui::PopStyleColor();
|
|
|
|
+
|
|
|
|
+ ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_R, ImGuiInputFlags_Tooltip);
|
|
|
|
+ if (ImGui::Button("Rename.."))
|
|
|
|
+ {
|
|
|
|
+ RenamingDoc = doc;
|
|
|
|
+ RenamingStarted = true;
|
|
|
|
+ }
|
|
|
|
+ ImGui::SameLine();
|
|
|
|
+
|
|
ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_M, ImGuiInputFlags_Tooltip);
|
|
ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_M, ImGuiInputFlags_Tooltip);
|
|
if (ImGui::Button("Modify"))
|
|
if (ImGui::Button("Modify"))
|
|
doc->Dirty = true;
|
|
doc->Dirty = true;
|
|
|
|
+
|
|
ImGui::SameLine();
|
|
ImGui::SameLine();
|
|
ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_S, ImGuiInputFlags_Tooltip);
|
|
ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_S, ImGuiInputFlags_Tooltip);
|
|
if (ImGui::Button("Save"))
|
|
if (ImGui::Button("Save"))
|
|
doc->DoSave();
|
|
doc->DoSave();
|
|
|
|
+
|
|
ImGui::SameLine();
|
|
ImGui::SameLine();
|
|
ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_W, ImGuiInputFlags_Tooltip);
|
|
ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_W, ImGuiInputFlags_Tooltip);
|
|
if (ImGui::Button("Close"))
|
|
if (ImGui::Button("Close"))
|
|
- doc->DoQueueClose();
|
|
|
|
|
|
+ CloseQueue.push_back(doc);
|
|
ImGui::ColorEdit3("color", &doc->Color.x); // Useful to test drag and drop and hold-dragged-to-open-tab behavior.
|
|
ImGui::ColorEdit3("color", &doc->Color.x); // Useful to test drag and drop and hold-dragged-to-open-tab behavior.
|
|
ImGui::PopID();
|
|
ImGui::PopID();
|
|
}
|
|
}
|
|
|
|
|
|
// Display context menu for the Document
|
|
// Display context menu for the Document
|
|
- static void DisplayContextMenu(MyDocument* doc)
|
|
|
|
|
|
+ void DisplayDocContextMenu(MyDocument* doc)
|
|
{
|
|
{
|
|
if (!ImGui::BeginPopupContextItem())
|
|
if (!ImGui::BeginPopupContextItem())
|
|
return;
|
|
return;
|
|
@@ -8693,45 +8747,32 @@ struct MyDocument
|
|
sprintf(buf, "Save %s", doc->Name);
|
|
sprintf(buf, "Save %s", doc->Name);
|
|
if (ImGui::MenuItem(buf, "Ctrl+S", false, doc->Open))
|
|
if (ImGui::MenuItem(buf, "Ctrl+S", false, doc->Open))
|
|
doc->DoSave();
|
|
doc->DoSave();
|
|
|
|
+ if (ImGui::MenuItem("Rename...", "Ctrl+R", false, doc->Open))
|
|
|
|
+ RenamingDoc = doc;
|
|
if (ImGui::MenuItem("Close", "Ctrl+W", false, doc->Open))
|
|
if (ImGui::MenuItem("Close", "Ctrl+W", false, doc->Open))
|
|
- doc->DoQueueClose();
|
|
|
|
|
|
+ CloseQueue.push_back(doc);
|
|
ImGui::EndPopup();
|
|
ImGui::EndPopup();
|
|
}
|
|
}
|
|
-};
|
|
|
|
|
|
|
|
-struct ExampleAppDocuments
|
|
|
|
-{
|
|
|
|
- ImVector<MyDocument> Documents;
|
|
|
|
-
|
|
|
|
- ExampleAppDocuments()
|
|
|
|
|
|
+ // [Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface.
|
|
|
|
+ // If a tab has been closed programmatically (aka closed from another source such as the Checkbox() in the demo,
|
|
|
|
+ // as opposed to clicking on the regular tab closing button) and stops being submitted, it will take a frame for
|
|
|
|
+ // the tab bar to notice its absence. During this frame there will be a gap in the tab bar, and if the tab that has
|
|
|
|
+ // disappeared was the selected one, the tab bar will report no selected tab during the frame. This will effectively
|
|
|
|
+ // give the impression of a flicker for one frame.
|
|
|
|
+ // We call SetTabItemClosed() to manually notify the Tab Bar or Docking system of removed tabs to avoid this glitch.
|
|
|
|
+ // Note that this completely optional, and only affect tab bars with the ImGuiTabBarFlags_Reorderable flag.
|
|
|
|
+ void NotifyOfDocumentsClosedElsewhere()
|
|
{
|
|
{
|
|
- Documents.push_back(MyDocument("Lettuce", true, ImVec4(0.4f, 0.8f, 0.4f, 1.0f)));
|
|
|
|
- Documents.push_back(MyDocument("Eggplant", true, ImVec4(0.8f, 0.5f, 1.0f, 1.0f)));
|
|
|
|
- Documents.push_back(MyDocument("Carrot", true, ImVec4(1.0f, 0.8f, 0.5f, 1.0f)));
|
|
|
|
- Documents.push_back(MyDocument("Tomato", false, ImVec4(1.0f, 0.3f, 0.4f, 1.0f)));
|
|
|
|
- Documents.push_back(MyDocument("A Rather Long Title", false));
|
|
|
|
- Documents.push_back(MyDocument("Some Document", false));
|
|
|
|
|
|
+ for (MyDocument& doc : Documents)
|
|
|
|
+ {
|
|
|
|
+ if (!doc.Open && doc.OpenPrev)
|
|
|
|
+ ImGui::SetTabItemClosed(doc.Name);
|
|
|
|
+ doc.OpenPrev = doc.Open;
|
|
|
|
+ }
|
|
}
|
|
}
|
|
};
|
|
};
|
|
|
|
|
|
-// [Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface.
|
|
|
|
-// If a tab has been closed programmatically (aka closed from another source such as the Checkbox() in the demo,
|
|
|
|
-// as opposed to clicking on the regular tab closing button) and stops being submitted, it will take a frame for
|
|
|
|
-// the tab bar to notice its absence. During this frame there will be a gap in the tab bar, and if the tab that has
|
|
|
|
-// disappeared was the selected one, the tab bar will report no selected tab during the frame. This will effectively
|
|
|
|
-// give the impression of a flicker for one frame.
|
|
|
|
-// We call SetTabItemClosed() to manually notify the Tab Bar or Docking system of removed tabs to avoid this glitch.
|
|
|
|
-// Note that this completely optional, and only affect tab bars with the ImGuiTabBarFlags_Reorderable flag.
|
|
|
|
-static void NotifyOfDocumentsClosedElsewhere(ExampleAppDocuments& app)
|
|
|
|
-{
|
|
|
|
- for (MyDocument& doc : app.Documents)
|
|
|
|
- {
|
|
|
|
- if (!doc.Open && doc.OpenPrev)
|
|
|
|
- ImGui::SetTabItemClosed(doc.Name);
|
|
|
|
- doc.OpenPrev = doc.Open;
|
|
|
|
- }
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
void ShowExampleAppDocuments(bool* p_open)
|
|
void ShowExampleAppDocuments(bool* p_open)
|
|
{
|
|
{
|
|
static ExampleAppDocuments app;
|
|
static ExampleAppDocuments app;
|
|
@@ -8779,7 +8820,7 @@ void ShowExampleAppDocuments(bool* p_open)
|
|
}
|
|
}
|
|
if (ImGui::MenuItem("Close All Documents", NULL, false, open_count > 0))
|
|
if (ImGui::MenuItem("Close All Documents", NULL, false, open_count > 0))
|
|
for (MyDocument& doc : app.Documents)
|
|
for (MyDocument& doc : app.Documents)
|
|
- doc.DoQueueClose();
|
|
|
|
|
|
+ app.CloseQueue.push_back(&doc);
|
|
if (ImGui::MenuItem("Exit") && p_open)
|
|
if (ImGui::MenuItem("Exit") && p_open)
|
|
*p_open = false;
|
|
*p_open = false;
|
|
ImGui::EndMenu();
|
|
ImGui::EndMenu();
|
|
@@ -8825,7 +8866,7 @@ void ShowExampleAppDocuments(bool* p_open)
|
|
if (ImGui::BeginTabBar("##tabs", tab_bar_flags))
|
|
if (ImGui::BeginTabBar("##tabs", tab_bar_flags))
|
|
{
|
|
{
|
|
if (opt_reorderable)
|
|
if (opt_reorderable)
|
|
- NotifyOfDocumentsClosedElsewhere(app);
|
|
|
|
|
|
+ app.NotifyOfDocumentsClosedElsewhere();
|
|
|
|
|
|
// [DEBUG] Stress tests
|
|
// [DEBUG] Stress tests
|
|
//if ((ImGui::GetFrameCount() % 30) == 0) docs[1].Open ^= 1; // [DEBUG] Automatically show/hide a tab. Test various interactions e.g. dragging with this on.
|
|
//if ((ImGui::GetFrameCount() % 30) == 0) docs[1].Open ^= 1; // [DEBUG] Automatically show/hide a tab. Test various interactions e.g. dragging with this on.
|
|
@@ -8837,20 +8878,23 @@ void ShowExampleAppDocuments(bool* p_open)
|
|
if (!doc.Open)
|
|
if (!doc.Open)
|
|
continue;
|
|
continue;
|
|
|
|
|
|
|
|
+ // As we allow to change document name, we append a never-changing document id so tabs are stable
|
|
|
|
+ char doc_name_buf[64];
|
|
|
|
+ app.GetTabName(&doc, doc_name_buf, sizeof(doc_name_buf));
|
|
ImGuiTabItemFlags tab_flags = (doc.Dirty ? ImGuiTabItemFlags_UnsavedDocument : 0);
|
|
ImGuiTabItemFlags tab_flags = (doc.Dirty ? ImGuiTabItemFlags_UnsavedDocument : 0);
|
|
- bool visible = ImGui::BeginTabItem(doc.Name, &doc.Open, tab_flags);
|
|
|
|
|
|
+ bool visible = ImGui::BeginTabItem(doc_name_buf, &doc.Open, tab_flags);
|
|
|
|
|
|
// Cancel attempt to close when unsaved add to save queue so we can display a popup.
|
|
// Cancel attempt to close when unsaved add to save queue so we can display a popup.
|
|
if (!doc.Open && doc.Dirty)
|
|
if (!doc.Open && doc.Dirty)
|
|
{
|
|
{
|
|
doc.Open = true;
|
|
doc.Open = true;
|
|
- doc.DoQueueClose();
|
|
|
|
|
|
+ app.CloseQueue.push_back(&doc);
|
|
}
|
|
}
|
|
|
|
|
|
- MyDocument::DisplayContextMenu(&doc);
|
|
|
|
|
|
+ app.DisplayDocContextMenu(&doc);
|
|
if (visible)
|
|
if (visible)
|
|
{
|
|
{
|
|
- MyDocument::DisplayContents(&doc);
|
|
|
|
|
|
+ app.DisplayDocContents(&doc);
|
|
ImGui::EndTabItem();
|
|
ImGui::EndTabItem();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
@@ -8862,7 +8906,7 @@ void ShowExampleAppDocuments(bool* p_open)
|
|
{
|
|
{
|
|
if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_DockingEnable)
|
|
if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_DockingEnable)
|
|
{
|
|
{
|
|
- NotifyOfDocumentsClosedElsewhere(app);
|
|
|
|
|
|
+ app.NotifyOfDocumentsClosedElsewhere();
|
|
|
|
|
|
// Create a DockSpace node where any window can be docked
|
|
// Create a DockSpace node where any window can be docked
|
|
ImGuiID dockspace_id = ImGui::GetID("MyDockSpace");
|
|
ImGuiID dockspace_id = ImGui::GetID("MyDockSpace");
|
|
@@ -8883,12 +8927,12 @@ void ShowExampleAppDocuments(bool* p_open)
|
|
if (!doc->Open && doc->Dirty)
|
|
if (!doc->Open && doc->Dirty)
|
|
{
|
|
{
|
|
doc->Open = true;
|
|
doc->Open = true;
|
|
- doc->DoQueueClose();
|
|
|
|
|
|
+ app.CloseQueue.push_back(doc);
|
|
}
|
|
}
|
|
|
|
|
|
- MyDocument::DisplayContextMenu(doc);
|
|
|
|
|
|
+ app.DisplayDocContextMenu(doc);
|
|
if (visible)
|
|
if (visible)
|
|
- MyDocument::DisplayContents(doc);
|
|
|
|
|
|
+ app.DisplayDocContents(doc);
|
|
|
|
|
|
ImGui::End();
|
|
ImGui::End();
|
|
}
|
|
}
|
|
@@ -8906,33 +8950,44 @@ void ShowExampleAppDocuments(bool* p_open)
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
- // Update closing queue
|
|
|
|
- static ImVector<MyDocument*> close_queue;
|
|
|
|
- if (close_queue.empty())
|
|
|
|
|
|
+ // Display renaming UI
|
|
|
|
+ if (app.RenamingDoc != NULL)
|
|
{
|
|
{
|
|
- // Close queue is locked once we started a popup
|
|
|
|
- for (MyDocument& doc : app.Documents)
|
|
|
|
- if (doc.WantClose)
|
|
|
|
|
|
+ if (app.RenamingStarted)
|
|
|
|
+ ImGui::OpenPopup("Rename");
|
|
|
|
+ if (ImGui::BeginPopup("Rename"))
|
|
|
|
+ {
|
|
|
|
+ ImGui::SetNextItemWidth(ImGui::GetFontSize() * 30);
|
|
|
|
+ if (ImGui::InputText("###Name", app.RenamingDoc->Name, IM_ARRAYSIZE(app.RenamingDoc->Name), ImGuiInputTextFlags_EnterReturnsTrue))
|
|
{
|
|
{
|
|
- doc.WantClose = false;
|
|
|
|
- close_queue.push_back(&doc);
|
|
|
|
|
|
+ ImGui::CloseCurrentPopup();
|
|
|
|
+ app.RenamingDoc = NULL;
|
|
}
|
|
}
|
|
|
|
+ if (app.RenamingStarted)
|
|
|
|
+ ImGui::SetKeyboardFocusHere(-1);
|
|
|
|
+ ImGui::EndPopup();
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ app.RenamingDoc = NULL;
|
|
|
|
+ }
|
|
|
|
+ app.RenamingStarted = false;
|
|
}
|
|
}
|
|
|
|
|
|
// Display closing confirmation UI
|
|
// Display closing confirmation UI
|
|
- if (!close_queue.empty())
|
|
|
|
|
|
+ if (!app.CloseQueue.empty())
|
|
{
|
|
{
|
|
int close_queue_unsaved_documents = 0;
|
|
int close_queue_unsaved_documents = 0;
|
|
- for (int n = 0; n < close_queue.Size; n++)
|
|
|
|
- if (close_queue[n]->Dirty)
|
|
|
|
|
|
+ for (int n = 0; n < app.CloseQueue.Size; n++)
|
|
|
|
+ if (app.CloseQueue[n]->Dirty)
|
|
close_queue_unsaved_documents++;
|
|
close_queue_unsaved_documents++;
|
|
|
|
|
|
if (close_queue_unsaved_documents == 0)
|
|
if (close_queue_unsaved_documents == 0)
|
|
{
|
|
{
|
|
// Close documents when all are unsaved
|
|
// Close documents when all are unsaved
|
|
- for (int n = 0; n < close_queue.Size; n++)
|
|
|
|
- close_queue[n]->DoForceClose();
|
|
|
|
- close_queue.clear();
|
|
|
|
|
|
+ for (int n = 0; n < app.CloseQueue.Size; n++)
|
|
|
|
+ app.CloseQueue[n]->DoForceClose();
|
|
|
|
+ app.CloseQueue.clear();
|
|
}
|
|
}
|
|
else
|
|
else
|
|
{
|
|
{
|
|
@@ -8943,37 +8998,35 @@ void ShowExampleAppDocuments(bool* p_open)
|
|
ImGui::Text("Save change to the following items?");
|
|
ImGui::Text("Save change to the following items?");
|
|
float item_height = ImGui::GetTextLineHeightWithSpacing();
|
|
float item_height = ImGui::GetTextLineHeightWithSpacing();
|
|
if (ImGui::BeginChild(ImGui::GetID("frame"), ImVec2(-FLT_MIN, 6.25f * item_height), ImGuiChildFlags_FrameStyle))
|
|
if (ImGui::BeginChild(ImGui::GetID("frame"), ImVec2(-FLT_MIN, 6.25f * item_height), ImGuiChildFlags_FrameStyle))
|
|
- {
|
|
|
|
- for (int n = 0; n < close_queue.Size; n++)
|
|
|
|
- if (close_queue[n]->Dirty)
|
|
|
|
- ImGui::Text("%s", close_queue[n]->Name);
|
|
|
|
- }
|
|
|
|
|
|
+ for (MyDocument* doc : app.CloseQueue)
|
|
|
|
+ if (doc->Dirty)
|
|
|
|
+ ImGui::Text("%s", doc->Name);
|
|
ImGui::EndChild();
|
|
ImGui::EndChild();
|
|
|
|
|
|
ImVec2 button_size(ImGui::GetFontSize() * 7.0f, 0.0f);
|
|
ImVec2 button_size(ImGui::GetFontSize() * 7.0f, 0.0f);
|
|
if (ImGui::Button("Yes", button_size))
|
|
if (ImGui::Button("Yes", button_size))
|
|
{
|
|
{
|
|
- for (int n = 0; n < close_queue.Size; n++)
|
|
|
|
|
|
+ for (MyDocument* doc : app.CloseQueue)
|
|
{
|
|
{
|
|
- if (close_queue[n]->Dirty)
|
|
|
|
- close_queue[n]->DoSave();
|
|
|
|
- close_queue[n]->DoForceClose();
|
|
|
|
|
|
+ if (doc->Dirty)
|
|
|
|
+ doc->DoSave();
|
|
|
|
+ doc->DoForceClose();
|
|
}
|
|
}
|
|
- close_queue.clear();
|
|
|
|
|
|
+ app.CloseQueue.clear();
|
|
ImGui::CloseCurrentPopup();
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
}
|
|
ImGui::SameLine();
|
|
ImGui::SameLine();
|
|
if (ImGui::Button("No", button_size))
|
|
if (ImGui::Button("No", button_size))
|
|
{
|
|
{
|
|
- for (int n = 0; n < close_queue.Size; n++)
|
|
|
|
- close_queue[n]->DoForceClose();
|
|
|
|
- close_queue.clear();
|
|
|
|
|
|
+ for (MyDocument* doc : app.CloseQueue)
|
|
|
|
+ doc->DoForceClose();
|
|
|
|
+ app.CloseQueue.clear();
|
|
ImGui::CloseCurrentPopup();
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
}
|
|
ImGui::SameLine();
|
|
ImGui::SameLine();
|
|
if (ImGui::Button("Cancel", button_size))
|
|
if (ImGui::Button("Cancel", button_size))
|
|
{
|
|
{
|
|
- close_queue.clear();
|
|
|
|
|
|
+ app.CloseQueue.clear();
|
|
ImGui::CloseCurrentPopup();
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
}
|
|
ImGui::EndPopup();
|
|
ImGui::EndPopup();
|