Commit History

Author SHA1 Message Date
  ocornut 042a3b01d2 Merge branch 'master' into docking 4 years ago
  ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
  ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
  omar 78f753ffff Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code (#3455, #3459) 4 years ago
  omar 6461fd40ab Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. 5 years ago
  Michel Lesoinne b25756be4a Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459) 5 years ago
  ocornut 36c331ff74 Merge branch 'master' into docking 5 years ago
  ocornut b73305be11 Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626) 5 years ago
  ocornut e9053515bb Merge branch 'master' into docking 5 years ago
  ocornut df89a16d26 Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626) 5 years ago
  ocornut ede8825fb2 Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390) 5 years ago
  ocornut 2665288b30 Merge branch 'master' into docking 5 years ago
  ocornut 40b799023b Docs: Update fonts.md (#2861) + update all references to FONTS.txt 5 years ago
  ocornut 5d472c4895 Merge branch 'master' into docking + fixes for #3259 5 years ago
  ocornut a06eb83359 Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259) 5 years ago
  ocornut a056603d8b Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow 5 years ago
  ocornut fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)" 5 years ago
  ocornut f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) 5 years ago
  omar 813e0c18e6 Merge branch 'master' into docking 5 years ago
  omar 26d177bc03 Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks 5 years ago
  Rokas Kupstys 6892b81578 Remove trailing spaces from bunch of files. 5 years ago
  omar 575df6f192 Merge branch 'master' into docking 5 years ago
  omar e2c1f0a7cd Merge branch 'master' into docking 6 years ago
  omar 516c3dee80 Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) 6 years ago
  omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 6 years ago
  omar dfb82d5c22 Merge branch 'master' into docking 6 years ago
  omar 6789ea3482 Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). 6 years ago
  David Amador 994a92d79d Added support to use controllers via SDL_GameController. (#2509) 6 years ago
  omar f159eb35fb Examples: SDL: Removed unused code. (#2484) 6 years ago
  omar cf029b3e1c Merge branch 'master' into docking 6 years ago