ocornut
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06e4f4e370
Merge branch 'master' into docking
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3 anos atrás |
Rokas Kupstys
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5c388c39f4
Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926)
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3 anos atrás |
ocornut
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848d21b6b5
Merge branch 'master' into docking
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3 anos atrás |
ocornut
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440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
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3 anos atrás |
ocornut
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5ccb66794b
Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766
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3 anos atrás |
ocornut
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1b215ecb01
Merge branch 'master' into docking
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3 anos atrás |
ocornut
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dde31030e9
Backends: SDL_Renderer: use SDL_RenderIsClipEnabled() to pass NULL to SDL_RenderSetClipRect (#3926, #4582, #4633)
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3 anos atrás |
ocornut
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1780579403
Merge branch 'master' into docking
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3 anos atrás |
ocornut
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e443ea139d
Backends: SDL_Renderer: Backup and restore modified ClipRect/Viewport. (#3926, #4582)
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3 anos atrás |
ocornut
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835a5344b0
Merge branch 'master' into docking
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4 anos atrás |
ocornut
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fba756176d
Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926)
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4 anos atrás |
Sylvain
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62b17f928e
Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926)
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4 anos atrás |