ocornut
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124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
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4 years ago |
ocornut
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0f13fdd177
Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc.
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4 years ago |
omar
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009276b6cb
Backends: Allegro 5: Fixed horizontal scrolling direction with mouse wheel / touch pads (#3394, #2424, #1463) [@nobody-special666]
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5 years ago |
Rokas Kupstys
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0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
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5 years ago |
Espyo
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f44962c01a
Backends: Allegro: Don't call AddInputCharacter if the pressed key has no character. (#3252)
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5 years ago |
omar
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8342e5b91a
Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
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5 years ago |
Rokas Kupstys
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945a509773
Implement ImGuiMouseCursor_NotAllowed mouse cursor.
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5 years ago |
omar
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ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
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5 years ago |
omar
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3bbc27ebd9
Fixed more FAQ links. (#2848)
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5 years ago |
omar
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f0348ddffc
Amend 0f86116, renamed to ImGuiKey_KeyPadEnter Changelog.. (#2677, #2005)
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6 years ago |
Aaron Cooper
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0f86116a69
Adding an ImGuiKey 'ImGuiKey_EnterSecondary' to support platforms that differentiate the enter (return key) and the numpad enter key.
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6 years ago |
omar
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ef13d95466
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
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6 years ago |
omar
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ae405b83a4
Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
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6 years ago |
omar
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5c1cd5c8c7
ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
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6 years ago |
omar
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8130fd9816
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
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6 years ago |
omar
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512d39d031
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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6 years ago |
omar
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75641926e1
Merge branch 'allegro-touch' of https://github.com/dos1/imgui into dos1-allegro-touch
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6 years ago |
omar
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a79785c0b9
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
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6 years ago |
DomRe
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4483320f0a
Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262)
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6 years ago |
omar
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7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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6 years ago |
Sebastian Krzyszkowiak
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b2e7a3806a
Examples: Allegro5: Add touchscreen support
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6 years ago |
omar
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7c3b9172ad
Examples: Referring to missing gamepad support in back-end that are missing it.
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6 years ago |
omar
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1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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7 years ago |
omar
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7b2662d245
Examples: Comments, bits of documentation
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7 years ago |
omar
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185b4dde87
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
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7 years ago |
omar
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7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
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7 years ago |
omar
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85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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7 years ago |