Commit History

Author SHA1 Message Date
  ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
  ocornut 0f13fdd177 Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc. 4 years ago
  Rokas Kupstys 0738611559 Misc: Bunch of code formatting changes suggested by a pass running 'astyle' 5 years ago
  omar 099091280f Backends: DX10/DX11: Minor tweaks. 5 years ago
  Silent 1e9abf60d1 Backends: Keep shader blobs as local variables. (#3176) 5 years ago
  omar ca63349eb4 Renamed XX-bits -> XX-bit in comments to match what the world appears to be using. 5 years ago
  omar 3bbc27ebd9 Fixed more FAQ links. (#2848) 5 years ago
  omar cbd5a21fb0 Backends: DX10/DX11: Backup, clear and restore Geometry Shader is any is bound when calling renderer. 6 years ago
  omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 6 years ago
  omar 7755cbbef2 Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 6 years ago
  omar b3dd03f582 Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591) 6 years ago
  omar d88121ff5b Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524 6 years ago
  omar ae405b83a4 Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452) 6 years ago
  omar 5c1cd5c8c7 ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452) 6 years ago
  omar 8130fd9816 Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496) 6 years ago
  omar a79785c0b9 ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale). 6 years ago
  omar 2c38b32db1 Removed trailing spaces (#2038, #2299) 6 years ago
  omar 8d58055a54 Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration. 6 years ago
  omar 7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 6 years ago
  omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 7 years ago
  omar 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) 7 years ago
  omar d69b2a1c1d Changelog for #1989 7 years ago
  omar abe7b190dc Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944) 7 years ago
  omar 7b2662d245 Examples: Comments, bits of documentation 7 years ago
  omar 7acb46bec5 Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. 7 years ago
  omar 85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 7 years ago