Commit History

Author SHA1 Message Date
  David Maas 15c88c4941 Backends: DX10, DX11, DX12: Disabled DXGI's Alt+Enter default behavior on secondary viewports. (#4350) 4 years ago
  ocornut e285ecca09 Merge branch 'master' into docking 2 weeks ago
  ocornut aa9476a38a IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) 3 weeks ago
  ocornut d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) 3 weeks ago
  ocornut 3dd51651e3 Backends: DX12: rename internal functions to match other backends. 3 weeks ago
  ocornut 3dcd17f402 Merge branch 'master' into docking 1 month ago
  ocornut 14e076c5bb Backends: Internal renaming of samplers. 1 month ago
  ocornut fe1cee0837 Merge branch 'master' into docking 2 months ago
  ocornut 336d9212fc Backends: using range-for to iterate draw_data->CmdLists[]. 3 months ago
  ocornut 4fde473f38 Backends: warning fixes (for docking branch). 3 months ago
  ocornut b580c11303 Merge branch 'master' into docking 3 months ago
  ocornut e97e55adbc Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends. 3 months ago
  ocornut 8d6e66d38c Backends: DX10, DX11, DX12, OpenGL3, Vulkan, WGPU: Assert when CreateDeviceObjects() calls return false. 3 months ago
  PlayDay 725d185a31 Backends: DirectX12: fixed build on MinGW. (#8702, #4594) 3 months ago
  ocornut 7d70c0ff9f Merge branch 'master' into docking 4 months ago
  ocornut e43fd75378 Merge branch 'master' into docking 4 months ago
  ocornut df068ce11e Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 4 months ago
  ocornut 6af6cec23f Merge branch 'master_fonts' into docking 4 months ago
  ocornut eefe5d5aac Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support. 10 months ago
  ocornut c008c7d494 Merge remote-tracking branch 'origin/master' into docking 4 months ago
  tamas-rabel b9ac32a0d5 Backends: DirectX12: Make sure texture sampling in the dx12 backend is not limited to the highest mip. (#8631) 5 months ago
  WSSDude ba513ba804 Backends: DX10, DX11, DX12: honor FramebufferScale. (#8412) 7 months ago
  ocornut 839e3274e1 Merge branch 'master' into docking 5 months ago
  ocornut af987eb117 Backends: DX12: build fix for Clang. (#8582) 5 months ago
  ocornut aa97252f60 Merge branch 'master' into docking 7 months ago
  ocornut de4f77b0ac Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn. 7 months ago
  ocornut 15b96fd051 Merge branch 'master' into docking 7 months ago
  ocornut 1aab00da85 Misc shallow tweaks/tidying up. (#8446) 7 months ago
  ocornut 3fb14b50f8 Merge branch 'master' into docking 7 months ago
  ocornut 9ab0b66f50 Backends: fixed comment to state that ImGuiViewport::PlaformHandle is used to store SDL's WindowID, not SDL_Window*. (#7853) 7 months ago