Histórico de Commits

Autor SHA1 Mensagem Data
  ocornut 1c8fad73f8 Merge branch 'master' into docking há 4 meses atrás
  ocornut c0dfd65d67 Backends: Win32: Fixed an issue where externally losing mouse capture (due to e.g. focus loss) would fail to claim it again the next subsequent click. (#8594) há 4 meses atrás
  ocornut df5690d91a Merge branch 'master' into docking há 5 meses atrás
  ocornut 0c079e453b Backends: Win32: Viewports: fixed an issue when closing a window from the OS close button (with io.ConfigViewportsNoDecoration=false) while user code is discarding the 'bool *p_open=false output' from Begin() há 5 meses atrás
  ocornut 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) há 5 meses atrás
  ocornut 79bba34c5f Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)" há 5 meses atrás
  ocornut 557c77e455 Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468) há 5 meses atrás
  ocornut 6972b6c380 Merge branch 'master' into docking há 6 meses atrás
  ocornut a9e53829d2 Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468) há 6 meses atrás
  ocornut 9ab0b66f50 Backends: fixed comment to state that ImGuiViewport::PlaformHandle is used to store SDL's WindowID, not SDL_Window*. (#7853) há 6 meses atrás
  Marius PvW 3064e6d10c Viewports + Backends: Win32: Fixed setting title bar text when application is compiled without UNICODE. (#7979, #5725) há 6 meses atrás
  ocornut 6acdce78d1 Backends: Win32: use UnregisterClassW() for matching consistency. (#8423, #7979) há 6 meses atrás
  ocornut 773060155f Merge branch 'master' into docking há 6 meses atrás
  David Maas ea59440662 Backends: Win32: WM_SETTINGCHANGE's SPI_SETWORKAREA message also triggers a refresh of monitor list. (#8415) há 6 meses atrás
  ocornut eec097fe35 Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. há 6 meses atrás
  ocornut 8a35386ba7 Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends. há 6 meses atrás
  ocornut 8679cfa2d8 Merge branch 'master' into docking há 7 meses atrás
  fdsa 4f1d3809c3 Fixed tabs and spaces (#8377) há 7 meses atrás
  ocornut d80347613a Merge branch 'master' into docking há 7 meses atrás
  ocornut 960a6f14bf Merge branch 'master' into docking há 8 meses atrás
  ocornut a9cd0f5e42 Merge branch 'master' into docking há 8 meses atrás
  ocornut 43fbd7ce84 Backends: standardized top of file comments. há 9 meses atrás
  ocornut 566558b17c Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537) há 9 meses atrás
  ocornut dad1047b04 Backends: Win32: Fixed a crash when multiple processes are running with multi-viewports, caused by misusage of GetProp(). (#8162, #8069) há 9 meses atrás
  ocornut 83660e37e3 Merge branch 'master' into docking há 10 meses atrás
  ocornut 6f287dd16d (Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921) há 10 meses atrás
  ocornut ee1deccc08 Backends: Win32 + Viewports: remove current context change from ImGui_ImplWin32_WndProcHandler_PlatformWindow(). há 10 meses atrás
  ocornut 9d6ec825cb Merge branch 'master' into docking há 10 meses atrás
  ocornut 3b8c7d0326 Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586) há 10 meses atrás
  ocornut fedf45c77e Backends: Win32 + Viewports: tweak ImGui_ImplWin32_WndProcHandler_PlatformWindow() to be easier to rework in a parallal friendly way. (#8069) há 10 meses atrás