ocornut
|
1e18da5c38
Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
|
3 years ago |
ocornut
|
6188e94108
Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability (#4886) + IO docs update (#4858)
|
3 years ago |
Giovanni Funchal
|
6792e1a3e0
Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244)
|
4 years ago |
Rokas Kupstys
|
bcdc8bcc4b
Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. (#4012)
|
4 years ago |
ocornut
|
6e4770ea5c
Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. (#3881)
|
4 years ago |
ocornut
|
6a161b8789
Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
4 years ago |
ocornut
|
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
4 years ago |
ocornut
|
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
|
4 years ago |
omar
|
6461fd40ab
Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
|
5 years ago |
Michel Lesoinne
|
b25756be4a
Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459)
|
5 years ago |
ocornut
|
b73305be11
Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626)
|
5 years ago |
ocornut
|
df89a16d26
Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626)
|
5 years ago |
ocornut
|
ede8825fb2
Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390)
|
5 years ago |
ocornut
|
40b799023b
Docs: Update fonts.md (#2861) + update all references to FONTS.txt
|
5 years ago |
ocornut
|
a06eb83359
Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259)
|
5 years ago |
ocornut
|
a056603d8b
Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
|
5 years ago |
omar
|
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
|
5 years ago |
Rokas Kupstys
|
6892b81578
Remove trailing spaces from bunch of files.
|
5 years ago |
omar
|
516c3dee80
Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
|
6 years ago |
omar
|
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
|
6 years ago |
omar
|
6789ea3482
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
|
6 years ago |
David Amador
|
994a92d79d
Added support to use controllers via SDL_GameController. (#2509)
|
6 years ago |
omar
|
f159eb35fb
Examples: SDL: Removed unused code. (#2484)
|
6 years ago |
omar
|
1295205cd4
Examples: Vulkan: Fixed warnings. (#2480)
|
6 years ago |
omar
|
c43dab2414
Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
|
6 years ago |
omar
|
e099a7dc74
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
|
6 years ago |
omar
|
452047c7ca
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
|
6 years ago |
omar
|
ec76722d2d
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
|
6 years ago |
MindSpunk
|
a45840746e
Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
|
6 years ago |
omar
|
0034e65c26
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
|
6 years ago |