ocornut
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33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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2 years ago |
ocornut
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5dc6013713
Backends: SDL3: Fixed build on Emscripten/iOS/Android. (#6391)
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2 years ago |
Gereon V
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055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2 years ago |
Michael Martz
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506f7e0074
Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
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2 years ago |
ocornut
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9203883bbe
Comments + Metal using SetTexID(0) for consistency.
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2 years ago |
ocornut
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a7703fe6f7
Backends: SDL2/SDL3: Avoid callng SDL_StartTextInput()/SDL_StopTextInput(). (#6306, #6071, #1953)
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2 years ago |
ocornut
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f070497cbd
Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702)
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2 years ago |
ocornut
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8a6911b894
Backends: Fixes zealous warnings (#5760)
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2 years ago |
Adam Kewley
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2496b973f9
Backends: SDL2,SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644)
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2 years ago |
ocornut
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fac19e1883
Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
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2 years ago |
ocornut
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13fbd99491
Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146)
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2 years ago |
ocornut
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d9bf80f655
Backends: SDL3: copied imgui_impl_sdl2 into imgui_impl_sdl3 and ONLY replaced strings (1/2). (#6146)
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2 years ago |