Commit History

Автор SHA1 Съобщение Дата
  omar 36f00811b9 Examples: Comments to guide people unfamiliar with the librairies used. преди 8 години
  omar d9016964ad Examples: GL3: Comments, tweaks (#1145) преди 8 години
  omar c47e5fc76a Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master преди 8 години
  unknown cf48e28932 Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798 преди 8 години
  omar 92a6faca6f IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates. преди 8 години
  omar b4fe5d36a4 Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147) преди 8 години
  Nicolas Guillemot ad3c1e68ab save and restore sampler in GL 3 examples преди 8 години
  omar 9fdd66330f Examples: SDL2+GL3: Fix blend func state save/restore (#1120) преди 8 години
  omar 50b4b29beb Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116) преди 8 години
  ocornut a68ac96bc4 Examples: GL3: Comments about gl3w (#880) преди 9 години
  ocornut 0d3f8807c7 Added a void* user_data parameter to Clipboard function handlers. (#875) преди 9 години
  ocornut b96471143f Merge branch 'master' of https://github.com/madeso/imgui into madeso-master преди 9 години
  ocornut bc57fd5d1d Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807) преди 9 години
  ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) преди 9 години
  Gustav 08a9e78da5 fixed space issues преди 9 години
  Gustav 5def10c3a0 Fixed OpenGL error when calling Shutdown without calling NewFrame преди 9 години
  Jamie Seward 0a1d456de1 Fix compile warnings in SDL examples преди 9 години
  ocornut d8dacd729b Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752) преди 9 години
  ocornut c1da3e354e Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626) преди 9 години
  ocornut bfb2dc2290 Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) преди 9 години
  ocornut a6399f120f IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) преди 9 години
  ocornut fdc4299c6c Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one преди 9 години
  ocornut e6c2c1fcfd Examples: SDL: Minor fixes to follow syntax of other examples (#495) преди 9 години
  Nick Gravelyn 8a61c0afea Applying same fix to OpenGL 3 example. Fixing spaces/tabs. преди 9 години
  ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) преди 9 години
  ocornut 1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) преди 9 години
  ocornut 2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) преди 9 години
  ocornut 9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces преди 9 години
  ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) преди 9 години
  ocornut 217a6c875a Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441) преди 9 години