提交历史

作者 SHA1 备注 提交日期
  ocornut 377b864bb4 Merge branch 'master' into docking 3 年之前
  ocornut fd06ed833b Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 3 年之前
  ocornut 033538731c Merge branch 'master' into docking 3 年之前
  Rokas Kupstys 40fd163a3b Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems. 3 年之前
  ocornut 0647ba3bad Merge branch 'master' into docking 3 年之前
  ocornut 2aa9959553 Merge branch 'master' into docking 3 年之前
  ocornut dbeea7220f Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835) 3 年之前
  ocornut cd36acc88b Merge branch 'master' into docking 3 年之前
  ocornut 389982eb5a Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381) 4 年之前
  ocornut 848d21b6b5 Merge branch 'master' into docking 3 年之前
  ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 3 年之前
  ocornut 835a5344b0 Merge branch 'master' into docking 4 年之前
  ocornut c6ca327fb2 Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) 4 年之前
  ocornut dedb381c51 Merge branch 'master' into docking 4 年之前
  Rokas Kupstys 2b0bd40b99 Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) 4 年之前
  Siarhei Fiedartsou f8bad7e1e3 Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include 4 年之前
  Nicolas Noble e3e1fbcf02 Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. (#4463) 4 年之前
  ocornut 5a7d18a441 Merge branch 'master' into docking 4 年之前
  ocornut d2ffbd9b86 Version 1.84 4 年之前
  ocornut 0b06c4b2b0 Merge branch 'master' into docking (will need further for io.AddFocusEvent) 4 年之前
  ocornut e3988a84db Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) 4 年之前
  Rokas Kupstys 459de65477 Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) 4 年之前
  ocornut f24abbc47d Fix various warnings (#4442) 4 年之前
  ocornut b380d3abe3 Backends: OpenGL3: Clarify use of GL_POLYGON_MODE. 4 年之前
  ocornut a11f36811f Merge branch 'master' into docking 4 年之前
  ocornut cf2daf353e Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend. 4 年之前
  ocornut 23a15834fa Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend. 4 年之前
  ocornut 4cec3a0467 Backends: support for multiple imgui context with little testing (#586, #1851, #2004, #3012, #3934, #4141) 4 年之前
  ocornut 0f7eb00f67 Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys(). 4 年之前
  ocornut b5a2bd1a5b Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys(). 4 年之前