omar
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3967ff58b2
Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
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7 lat temu |
omar
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7e7c017b75
Examples: Simplified mouse wheel handling. (#1463)
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7 lat temu |
omar
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0b1fecb792
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
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7 lat temu |
omar
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6f6b6194b2
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
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7 lat temu |
omar
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ce95b84825
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
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7 lat temu |
omar
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39cb56c39e
Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
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7 lat temu |
omar
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407955d9fb
Examples: Using IM_OFFSETOF macro. + Comments
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7 lat temu |
omar
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9f8632b131
Examples: Comments about invalid mouse pos.
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7 lat temu |
Emmanuel Benoît
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77a310736d
Horizontal mouse wheel support
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7 lat temu |
omar
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fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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7 lat temu |
omar
|
36f00811b9
Examples: Comments to guide people unfamiliar with the librairies used.
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7 lat temu |
omar
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50f5be9266
Examples: GLFW+GL2/GL3: Minor tweaks, comments.
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7 lat temu |
ocornut
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d5d825debb
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
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9 lat temu |
omar
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d9016964ad
Examples: GL3: Comments, tweaks (#1145)
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8 lat temu |
omar
|
c47e5fc76a
Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
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8 lat temu |
unknown
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cf48e28932
Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
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8 lat temu |
omar
|
92a6faca6f
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
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8 lat temu |
omar
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b4fe5d36a4
Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147)
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8 lat temu |
TinyTinni
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3a7111cfcd
casting to GLint on init
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8 lat temu |
Nicolas Guillemot
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ad3c1e68ab
save and restore sampler in GL 3 examples
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8 lat temu |
TinyTinni
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0981d8e381
fixes types
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8 lat temu |
Gregg Tavares
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01286f6636
Fix blend func state save/restore
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8 lat temu |
omar
|
50b4b29beb
Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116)
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8 lat temu |
ocornut
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a68ac96bc4
Examples: GL3: Comments about gl3w (#880)
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8 lat temu |
ocornut
|
81eefb704b
Minor const fixes for overzealous warnings (#883)
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8 lat temu |
ocornut
|
0d3f8807c7
Added a void* user_data parameter to Clipboard function handlers. (#875)
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9 lat temu |
ocornut
|
2919c77bee
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
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9 lat temu |
ocornut
|
02399852fe
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
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9 lat temu |
ocornut
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bc57fd5d1d
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
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9 lat temu |
ocornut
|
2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
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9 lat temu |