Historia zmian

Autor SHA1 Wiadomość Data
  omar 3967ff58b2 Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787) 7 lat temu
  omar 7e7c017b75 Examples: Simplified mouse wheel handling. (#1463) 7 lat temu
  omar 0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) 7 lat temu
  omar 6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel 7 lat temu
  omar ce95b84825 Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541) 7 lat temu
  omar 39cb56c39e Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466) 7 lat temu
  omar 407955d9fb Examples: Using IM_OFFSETOF macro. + Comments 7 lat temu
  omar 9f8632b131 Examples: Comments about invalid mouse pos. 7 lat temu
  Emmanuel Benoît 77a310736d Horizontal mouse wheel support 7 lat temu
  omar fba704bf5d Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more) 7 lat temu
  omar 36f00811b9 Examples: Comments to guide people unfamiliar with the librairies used. 7 lat temu
  omar 50f5be9266 Examples: GLFW+GL2/GL3: Minor tweaks, comments. 7 lat temu
  ocornut d5d825debb Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323) 9 lat temu
  omar d9016964ad Examples: GL3: Comments, tweaks (#1145) 8 lat temu
  omar c47e5fc76a Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master 8 lat temu
  unknown cf48e28932 Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798 8 lat temu
  omar 92a6faca6f IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates. 8 lat temu
  omar b4fe5d36a4 Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147) 8 lat temu
  TinyTinni 3a7111cfcd casting to GLint on init 8 lat temu
  Nicolas Guillemot ad3c1e68ab save and restore sampler in GL 3 examples 8 lat temu
  TinyTinni 0981d8e381 fixes types 8 lat temu
  Gregg Tavares 01286f6636 Fix blend func state save/restore 8 lat temu
  omar 50b4b29beb Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116) 8 lat temu
  ocornut a68ac96bc4 Examples: GL3: Comments about gl3w (#880) 8 lat temu
  ocornut 81eefb704b Minor const fixes for overzealous warnings (#883) 8 lat temu
  ocornut 0d3f8807c7 Added a void* user_data parameter to Clipboard function handlers. (#875) 9 lat temu
  ocornut 2919c77bee Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800) 9 lat temu
  ocornut 02399852fe Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824) 9 lat temu
  ocornut bc57fd5d1d Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807) 9 lat temu
  ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) 9 lat temu