omar
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512d39d031
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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6 years ago |
omar
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75641926e1
Merge branch 'allegro-touch' of https://github.com/dos1/imgui into dos1-allegro-touch
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6 years ago |
omar
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a79785c0b9
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
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6 years ago |
DomRe
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4483320f0a
Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262)
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6 years ago |
omar
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7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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6 years ago |
Sebastian Krzyszkowiak
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b2e7a3806a
Examples: Allegro5: Add touchscreen support
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6 years ago |
omar
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7c3b9172ad
Examples: Referring to missing gamepad support in back-end that are missing it.
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7 years ago |
omar
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1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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7 years ago |
omar
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7b2662d245
Examples: Comments, bits of documentation
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7 years ago |
omar
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185b4dde87
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
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7 years ago |
omar
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7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
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7 years ago |
omar
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85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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7 years ago |