Commit History

Author SHA1 Message Date
  ocornut 6fd2ee9416 Merge branch 'master' into docking 2 years ago
  ocornut 51bbc70652 Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (#5710) 2 years ago
  ocornut 1dc7d0e633 Merge branch 'master' into docking 2 years ago
  ocornut fd408c9790 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456) 2 years ago
  ocornut caf4b7f1e6 Backends: SDL: Fixed building backend under non-OSX Apple targets (e.g. iPhone). (#5665) 3 years ago
  ocornut e21f462f6f Merge branch 'master' into docking 3 years ago
  ocornut e99c4fc668 Nav: fixes keyboard/gamepad nav actions running without the corresponding config flags (#5504). Fixes 8b8a61b. #4921, #4858, #787, #1599, #323) 3 years ago
  ocornut 21fc57f2cf Merge branch 'master' into docking 3 years ago
  ocornut 90ef327882 Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. (#2625, #4921, #3724) 3 years ago
  rokups 101aec95d9 Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend. 3 years ago
  ocornut 8dd5425182 Merge branch 'master' into docking 3 years ago
  Andrea Palmatè 14ca75d4e7 Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 3 years ago
  ocornut 377b864bb4 Merge branch 'master' into docking 3 years ago
  ocornut 9b0c26b0b2 Backends: SDL: Fix more dragging issues. SDL_CaptureMouse() is essentially broken. (#5012, #5082) 3 years ago
  Rokas Kupstys c5f67218bf Backends: SDL: Fix multi-viewport dragging issue with SDL on some systems. (v2 for master, using bd->MouseButtonsDown == 0) (#5012, #5082) 3 years ago
  Sergiu Giurgiu 31e77eacdb Backends: SDL: Add extra mouse buttons handling (#5125) 3 years ago
  ocornut fd06ed833b Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 3 years ago
  ocornut 1e18da5c38 Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061) 3 years ago
  Rokas Kupstys f337378066 Backends: SDL: Fix multi-viewport dragging issue with SDL on some systems. (#5012) 3 years ago
  ocornut 033538731c Merge branch 'master' into docking 3 years ago
  Clownacy c6cab1f352 Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927) 3 years ago
  ocornut 5017602752 Backends: SDL: Amend 08350e5, multi-viewports mouse tracking works under Linux. (#4960) + Reword tests to help static analysis. 3 years ago
  ocornut 08350e53e7 Backends: SDL: no support for ImGuiBackendFlags_HasMouseHoveredViewport under OSX/LInux (#4960) 3 years ago
  ocornut d5f0d45ae4 Merge branch 'master' into docking + remove two _PopUnusedDrawCmd() from docking branch, following 718daa1 3 years ago
  ocornut c906c65cac (BREAKING) Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. Backends: update most. (#4921, #4858) 3 years ago
  ocornut cda3db1449 Backends: SDL: Fixed key mapping for ImGuiKey_Menu (#4921) + misc typos (#4928) 3 years ago
  ocornut 3e0d6ec895 Merge branch 'master' into docking 3 years ago
  ocornut 62d6be3747 IO: Removed ImGuiInputSource from public api for now, unnecessary. (#4858, #787) 3 years ago
  ocornut 39c3412f91 Backends: SDL: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. (#4858, #787) 3 years ago
  ocornut e278277d53 IO: added AddMouseViewportEvent() + used in backends. 3 years ago