Commit History

作者 SHA1 備註 提交日期
  Sam Jones 71dda216ef Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. (#3998, #2366, #2186) 4 年之前
  ocornut bda12e5fdd Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 年之前
  ocornut 58a0a7058c Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually. 4 年之前
  ocornut 9bcf77eb81 Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). (#2034) + fix some PVS warnings, fix typo, blanks. 4 年之前
  ocornut 7d5d5711c2 Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 4 年之前
  ocornut 5292320110 Amend ffe8f0177fb8ca371e5f3195d8399cadf1596483 (#3544) + readme fixes 4 年之前
  Louis Schnellbach ffe8f0177f Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state (#3544) 4 年之前
  xndcn 127f132447 Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x (#3530) 4 年之前
  ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 年之前
  ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 年之前