Cronologia Commit

Autore SHA1 Messaggio Data
  ocornut 7b5a8e4f2b Merge branch 'master' into docking (wanted for #4468, #3381, #2981, #4825, #4832, #5127) 3 anni fa
  xiaozhuai, Weihang Ding e5b2286ca8 Backends: OpenGL3: Fix apple TARGET_OS_* not defined warning. (#5321) 3 anni fa
  ocornut ca222d30c8 Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. (#4468, #3381, #2981, #4825, #4832, #5127) 3 anni fa
  ocornut 6b5a2426d7 Merge branch 'master' into docking 3 anni fa
  ocornut 60bea052a9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends) 3 anni fa
  Rokas Kupstys b7686a88e9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. 4 anni fa
  ocornut d666a1d473 Backends: OSX, Metal: Amend d111133, tidying up, remove unused, misc tweaks. . (#4821, #2778) 3 anni fa
  ocornut 8dd5425182 Merge branch 'master' into docking 3 anni fa
  ocornut f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 anni fa
  ocornut 377b864bb4 Merge branch 'master' into docking 3 anni fa
  ocornut fd06ed833b Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 3 anni fa
  ocornut 033538731c Merge branch 'master' into docking 3 anni fa
  Rokas Kupstys 40fd163a3b Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems. 3 anni fa
  ocornut 0647ba3bad Merge branch 'master' into docking 3 anni fa
  ocornut 2aa9959553 Merge branch 'master' into docking 3 anni fa
  ocornut dbeea7220f Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835) 3 anni fa
  ocornut cd36acc88b Merge branch 'master' into docking 3 anni fa
  ocornut 389982eb5a Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381) 4 anni fa
  ocornut 848d21b6b5 Merge branch 'master' into docking 3 anni fa
  ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 3 anni fa
  ocornut 835a5344b0 Merge branch 'master' into docking 4 anni fa
  ocornut c6ca327fb2 Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) 4 anni fa
  ocornut dedb381c51 Merge branch 'master' into docking 4 anni fa
  Rokas Kupstys 2b0bd40b99 Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) 4 anni fa
  Siarhei Fiedartsou f8bad7e1e3 Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include 4 anni fa
  Nicolas Noble e3e1fbcf02 Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. (#4463) 4 anni fa
  ocornut 5a7d18a441 Merge branch 'master' into docking 4 anni fa
  ocornut d2ffbd9b86 Version 1.84 4 anni fa
  ocornut 0b06c4b2b0 Merge branch 'master' into docking (will need further for io.AddFocusEvent) 4 anni fa
  ocornut e3988a84db Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) 4 anni fa