ocornut
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7bee9a8f96
Inputs: fixed moving a window or drag and dropping from preventing input-owner-unaware code from accessing keys. (#5888, #4921, #456)
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2 years ago |
ocornut
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d60985df7f
Inputs: fix moving a window or drag and dropping from capture mods. (#5888, #4921, #456)
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2 years ago |
ocornut
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83cee9e091
InputText: replaced some uses of SetKeyOwner() + IsKeyPressed() with Shortcut()
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2 years ago |
ocornut
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81160fee56
Version 1.89
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2 years ago |
ocornut
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a582d92c31
Inputs: modulate wheel lock timer for small amount of wheeling. Slightly lower timer. (#3795)
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2 years ago |
ocornut
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cda26635cd
Inputs: refacotr/extract CalcRoutingScore() out of SetShortcutRouting(), easier to follow with early returns.
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2 years ago |
ocornut
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f0ad810553
Inputs: tweak comments, typos.
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2 years ago |
ocornut
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637ddfce09
Inputs, Nav: made it possible to remap CTRL+Tab (#4828, #3255, #5641)
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2 years ago |
ocornut
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6c9c4879d9
Inputs: made Shortcut() routing id defaults to current FocusScope ID. (#456, #2637, #3724)
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2 years ago |
ocornut
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d576724bfd
Inputs: made ImGuiInputFlags_RouteFocused the default for Shortcut(). (#456, #2637, #3724)
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2 years ago |
ocornut
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4d6a9ef93f
Inputs: added routing priorities. (#456, #2637, #3724)
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2 years ago |
ocornut
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7ff2d3353c
Inputs: added wip/experiment routing system: Shortcut(), RoutingFocused policy, SetShortcutRouting(). (#456, #2637, #3724)
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2 years ago |
ocornut
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c59ebb2d71
Inputs: added basic Shortcut() function - no routing yet. (#456)
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3 years ago |
ocornut
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8c95c084cb
Inputs: changed specs of SetKeyOwner() to alter OwnerCurr immediately.
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2 years ago |
ocornut
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4448d975d1
Inputs: added wip/internal Input Owner system. (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641)
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3 years ago |
ocornut
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44d98bfd6d
Fix build with IMGUI_DISABLE_DEBUG_TOOLS
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2 years ago |
ocornut
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529cba19b0
Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. (#5855, #2673, #4631)
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2 years ago |
ocornut
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7109f32f96
Internals: tidying up and stripping more of focus scope code.
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2 years ago |
ocornut
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9f66a3a9ed
Internals: rework FocusScope system, current scope doesn't need to be in window + child doesn't inherit.
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2 years ago |
ocornut
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90e9465fa5
Window: Fixed position not being clamped while auto-resizing (#5843)
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2 years ago |
ocornut
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6e9dfe1de1
Window: Auto-fit size takes account of work rectangle (menu bars eating from viewport). (#5843)
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2 years ago |
ocornut
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22bcfca700
IO: Clear AppFocusLost in EndFrame() in order to allow backend or application code to poll and react to it
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2 years ago |
ocornut
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a241dc7990
IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. (#4921)
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2 years ago |
ocornut
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a61bbdc239
Commented out redirecting OpenPopupContextItem() which was briefly the name of OpenPopupOnItemClick() from 1.77 to 1.79.
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2 years ago |
ocornut
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baea25e657
Drag and Drop: extracted a RenderDragDropTargetRect() function (#1603)
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2 years ago |
ocornut
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431fc6a7f6
Internals: using ItemAdd() consistently for internal items: windows & tables resize grips/borders, ScrollbarEx().
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2 years ago |
ocornut
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178aee4b1c
Debug Tools: Debug Log: add and use ImGuiTextLineIndex.
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2 years ago |
ocornut
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f6bd7c8e53
Debug Tools: Item Picker: remove IMGUI_DEBUG_TOOL_ITEM_PICKER_EX since it doesn't work on non-ItemHoverable() items anyway. (#2673)
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2 years ago |
ocornut
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bc918404fe
Internals: using ImToUpper() since std one does too many things.
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2 years ago |
ocornut
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9a35bfea39
Internals: added temporary ImGuiItemStatusFlags_Visible (used internally - please do not use).
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2 years ago |