omar
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8d58055a54
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
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6 years ago |
omar
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7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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6 years ago |
omar
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1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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7 years ago |
Ryan Crandall
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9c0805010f
imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
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7 years ago |
omar
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7b2662d245
Examples: Comments, bits of documentation
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7 years ago |
omar
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20e89201cb
Examples: Fixes.
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7 years ago |
omar
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f9a5ff7a19
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
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7 years ago |
omar
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7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
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7 years ago |
omar
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85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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7 years ago |