ocornut
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94e850fd6f
Merge branch 'master' into docking
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2 years ago |
ocornut
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81160fee56
Version 1.89
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2 years ago |
ocornut
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4d5da74c79
Merge branch 'master' into docking
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2 years ago |
ocornut
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4d6a9ef93f
Inputs: added routing priorities. (#456, #2637, #3724)
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2 years ago |
ocornut
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7ff2d3353c
Inputs: added wip/experiment routing system: Shortcut(), RoutingFocused policy, SetShortcutRouting(). (#456, #2637, #3724)
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3 years ago |
ocornut
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4448d975d1
Inputs: added wip/internal Input Owner system. (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641)
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3 years ago |
ocornut
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849c8052b7
Merge branch 'master' into docking
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2 years ago |
ocornut
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529cba19b0
Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. (#5855, #2673, #4631)
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2 years ago |
ocornut
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9f66a3a9ed
Internals: rework FocusScope system, current scope doesn't need to be in window + child doesn't inherit.
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2 years ago |
ocornut
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1eac0024c0
InputText: copy and select all shortcuts don't need repeat (tho it was harmless0
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2 years ago |
ocornut
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375ae5dce4
Merge branch 'master' into docking (incl glfw use of GLFW_VERSION_COMBINED)
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2 years ago |
ocornut
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431fc6a7f6
Internals: using ItemAdd() consistently for internal items: windows & tables resize grips/borders, ScrollbarEx().
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2 years ago |
ocornut
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bc918404fe
Internals: using ImToUpper() since std one does too many things.
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2 years ago |
ocornut
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9a35bfea39
Internals: added temporary ImGuiItemStatusFlags_Visible (used internally - please do not use).
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2 years ago |
ocornut
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e3fa56ae05
BeginMenu(): Menus: Fixed a one-frame issue where SetNextWindowXXX data are not consumed by a BeginMenu().
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2 years ago |
ocornut
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f87e891f18
Merge branch 'master' into docking
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2 years ago |
ocornut
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81176737f8
Menus: Fixed using IsItemHovered()/IsItemClicked() on BeginMenu(). (#5775)
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2 years ago |
ocornut
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3e8d198133
Removed runtime patching of obsolete/invalid "%f"/"%.0f" types of format strings for DragInt()/SliderInt().
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2 years ago |
ocornut
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cb04326b46
Fixed ImGuiWindowFlags_UnsavedDocument clipping label in docked windows with no close button. [changes for docking] (#5745)
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2 years ago |
ocornut
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85a368b58d
Fixed ImGuiWindowFlags_UnsavedDocument clipping label in docked windows with no close button. (#5745)
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2 years ago |
ocornut
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d91211f9f2
Merge branch 'master' into docking
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2 years ago |
ocornut
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0749453355
Menus, Nav: Fixed not being able to close a menu with Left arrow when parent is not a popup. (#5730)
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2 years ago |
ocornut
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bd2355a047
Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (#1207)
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2 years ago |
ocornut
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3532ed1621
Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (#5730)
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2 years ago |
ocornut
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d5d705069d
Various comments
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2 years ago |
ocornut
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d17627b9c6
InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (#5724)
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2 years ago |
ocornut
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04316bd223
ColorEdit3: fixed id collision leading to an assertion. (#5707)
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2 years ago |
ocornut
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1dc7d0e633
Merge branch 'master' into docking
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2 years ago |
ocornut
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fd408c9790
Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456)
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2 years ago |
ocornut
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85f327d8d3
InputText: added ImGuiInputTextFlags_EscapeClearsAll (#5688)
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2 years ago |