|  Jamie Seward | 0a1d456de1
							
							Fix compile warnings in SDL examples | 9 年之前 | 
				
					
						|  ocornut | d8dacd729b
							
							Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752) | 9 年之前 | 
				
					
						|  ocornut | c1da3e354e
							
							Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626) | 9 年之前 | 
				
					
						|  ocornut | 79ad22e1f2
							
							Fixed various Clang -Weverything warnings (#626) | 9 年之前 | 
				
					
						|  ocornut | a6399f120f
							
							IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) | 9 年之前 | 
				
					
						|  ocornut | 7661b1e778
							
							Trim trailing spaces | 9 年之前 | 
				
					
						|  ocornut | fdc4299c6c
							
							Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one | 9 年之前 | 
				
					
						|  ocornut | e6c2c1fcfd
							
							Examples: SDL: Minor fixes to follow syntax of other examples (#495) | 9 年之前 | 
				
					
						|  Nick Gravelyn | 8a61c0afea
							
							Applying same fix to OpenGL 3 example. Fixing spaces/tabs. | 9 年之前 | 
				
					
						|  Nick Gravelyn | a9b0abe493
							
							Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window. | 9 年之前 | 
				
					
						|  ocornut | 04396ed7a9
							
							FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) | 9 年之前 | 
				
					
						|  ocornut | 1dcb9c877d
							
							Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) | 9 年之前 | 
				
					
						|  ocornut | 2813a44dcc
							
							Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) | 9 年之前 | 
				
					
						|  ocornut | 9e86d0e225
							
							Examples: SDL/OpenGL: Tabs to spaces | 9 年之前 | 
				
					
						|  ocornut | 217a6c875a
							
							Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441) | 9 年之前 | 
				
					
						|  ocornut | 6cee2fca94
							
							Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. | 10 年之前 | 
				
					
						|  ocornut | 6800939e73
							
							Examples: Header comments. | 10 年之前 | 
				
					
						|  zryan3 | aa6cb32bd4
							
							fixed text referencing GLFW library in SDL examples | 10 年之前 | 
				
					
						|  ocornut | e46c7b70eb
							
							Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16 | 10 年之前 | 
				
					
						|  ocornut | 980ca286fe
							
							Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392) | 10 年之前 | 
				
					
						|  ocornut | 5d53f37a5d
							
							Examples: Possibly clarified the intent of imgui_impl_* files. | 10 年之前 | 
				
					
						|  ocornut | 7d6ddbe5c8
							
							Examples: comment on setting the RenderDrawListsFn function. | 10 年之前 | 
				
					
						|  Thomas Pöchtrager | 3604aecf8f
							
							Minor Windows adjustments | 10 年之前 | 
				
					
						|  Daniel Gibson | b7d1b91e4b
							
							Use ImGuiIO::AddInputCharactersUTF8() in SDL2 example | 10 年之前 | 
				
					
						|  Daniel Gibson | 02a0967243
							
							Fix SDL2-example for Linux | 10 年之前 | 
				
					
						|  ocornut | 60dd221737
							
							Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives | 10 年之前 | 
				
					
						|  ocornut | 1845ff4690
							
							SDL example: tweaks (#233 #226) | 10 年之前 | 
				
					
						|  ocornut | b7e63c163c
							
							SDL example: update for indexed rendering. | 10 年之前 | 
				
					
						|  ocornut | a14f6696a3
							
							SDL example: more cleanup to match other examples (#233 #226) | 10 年之前 | 
				
					
						|  ocornut | 22e099366f
							
							SDL example: further cleanup to match other examples (#233 #226) | 10 年之前 |