Commit History

Author SHA1 Message Date
  ocornut b4514ce64a Backends: DirectX12: enable swapchain tearing if available. (#8965) 1 week ago
  Rémy Tassoux 778aadca65 Backends: DX12: Rework synchronization logic. (docking) (#8961) 1 week ago
  ocornut 1aa91ac426 Merge branch 'master' into docking 1 week ago
  Rémy Tassoux bab3ebec14 Backends: DX12: Rework synchronization logic. (master) (#8961) 1 week ago
  ocornut e285ecca09 Merge branch 'master' into docking 2 weeks ago
  ocornut d701ffb478 Examples: added SDL3+DirectX11 example. Minor amends + fix both SDL2/SDL3+DirectX11 to allow WARP driver. (#8956, #8957) 2 weeks ago
  ocornut 4d216d4510 Merge branch 'master' into docking 1 month ago
  ocornut fe03035112 Docs: advertise ProggyVector font as an alternative. 1 month ago
  ocornut 1e130e045b Examples: set ConfigDpiScaleFonts / ConfigDpiScaleViewports in all examples already setup for scaling. 4 months ago
  ocornut 6af6cec23f Merge branch 'master_fonts' into docking 4 months ago
  ocornut c18301f356 Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment. 4 months ago
  ocornut bc394410a2 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 4 months ago
  ocornut d72e66cdee Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 4 months ago
  ocornut 1c8fad73f8 Merge branch 'master' into docking 5 months ago
  ocornut 20066a8964 Examples: DirectX12+Win32: also test for IsIconic() for sleeping since we don't seem to get a DXGI_STATUS_OCCLUDED signal when minimized. (#8603) 5 months ago
  ocornut aa97252f60 Merge branch 'master' into docking 6 months ago
  ocornut de4f77b0ac Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn. 7 months ago
  ocornut 71d39a4634 Merge branch 'master' into docking 7 months ago
  PuPuHX 3d900edba7 Examples: Win32+DirectX12: Fixed ExampleDescriptorHeapAllocator overflow free index. 8 months ago
  ocornut 015186aaf8 Merge branch 'master' into docking 8 months ago
  ocornut 6684984c49 Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in provided example, to reduce latency. 8 months ago
  ocornut a9cd0f5e42 Merge branch 'master' into docking 10 months ago
  bmarques1995 53dd7552dc Backends: DX12: let the user specifies the DepthStencilView format. (#8217) 10 months ago
  ocornut 566558b17c Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537) 10 months ago
  ocornut cdf21f6773 Merge branch 'master' into docking 10 months ago
  ocornut 40b2286d16 (Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators. 10 months ago
  ocornut 3260ea6954 Examples: Win32+DX12: Tweaks. 10 months ago
  ocornut 8082a84903 Examples: Win32+DX12: removed misleading parameters to RenderPlatformWindowsDefault(): the parameter is ignored by ImGui_ImplDX12_RenderWindow(). 10 months ago
  ocornut 514a97a9b7 Merge branch 'master' into docking 1 year ago
  ocornut 92b94980c6 (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 1 year ago