ocornut
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b4514ce64a
Backends: DirectX12: enable swapchain tearing if available. (#8965)
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1 week ago |
Rémy Tassoux
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778aadca65
Backends: DX12: Rework synchronization logic. (docking) (#8961)
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1 week ago |
ocornut
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1aa91ac426
Merge branch 'master' into docking
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1 week ago |
Rémy Tassoux
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bab3ebec14
Backends: DX12: Rework synchronization logic. (master) (#8961)
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1 week ago |
ocornut
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e285ecca09
Merge branch 'master' into docking
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2 weeks ago |
ocornut
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d701ffb478
Examples: added SDL3+DirectX11 example. Minor amends + fix both SDL2/SDL3+DirectX11 to allow WARP driver. (#8956, #8957)
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2 weeks ago |
ocornut
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4d216d4510
Merge branch 'master' into docking
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1 month ago |
ocornut
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fe03035112
Docs: advertise ProggyVector font as an alternative.
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1 month ago |
ocornut
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1e130e045b
Examples: set ConfigDpiScaleFonts / ConfigDpiScaleViewports in all examples already setup for scaling.
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4 months ago |
ocornut
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6af6cec23f
Merge branch 'master_fonts' into docking
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4 months ago |
ocornut
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c18301f356
Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment.
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4 months ago |
ocornut
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bc394410a2
Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style)
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4 months ago |
ocornut
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d72e66cdee
Examples: remove comments/references about baking and GetGlyphRangesJapanese().
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4 months ago |
ocornut
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1c8fad73f8
Merge branch 'master' into docking
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5 months ago |
ocornut
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20066a8964
Examples: DirectX12+Win32: also test for IsIconic() for sleeping since we don't seem to get a DXGI_STATUS_OCCLUDED signal when minimized. (#8603)
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5 months ago |
ocornut
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aa97252f60
Merge branch 'master' into docking
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6 months ago |
ocornut
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de4f77b0ac
Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn.
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7 months ago |
ocornut
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71d39a4634
Merge branch 'master' into docking
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7 months ago |
PuPuHX
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3d900edba7
Examples: Win32+DirectX12: Fixed ExampleDescriptorHeapAllocator overflow free index.
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8 months ago |
ocornut
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015186aaf8
Merge branch 'master' into docking
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8 months ago |
ocornut
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6684984c49
Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in provided example, to reduce latency.
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8 months ago |
ocornut
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a9cd0f5e42
Merge branch 'master' into docking
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10 months ago |
bmarques1995
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53dd7552dc
Backends: DX12: let the user specifies the DepthStencilView format. (#8217)
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10 months ago |
ocornut
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566558b17c
Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537)
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10 months ago |
ocornut
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cdf21f6773
Merge branch 'master' into docking
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10 months ago |
ocornut
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40b2286d16
(Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
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10 months ago |
ocornut
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3260ea6954
Examples: Win32+DX12: Tweaks.
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10 months ago |
ocornut
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8082a84903
Examples: Win32+DX12: removed misleading parameters to RenderPlatformWindowsDefault(): the parameter is ignored by ImGui_ImplDX12_RenderWindow().
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10 months ago |
ocornut
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514a97a9b7
Merge branch 'master' into docking
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1 year ago |
ocornut
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92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
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1 year ago |