omar
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0cabe4dedf
Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542)
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6 years ago |
omar
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cfcad42b89
Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542)
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6 years ago |
omar
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4a6f95acc8
Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
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6 years ago |
omar
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951c9dd68b
Merge branch 'master' into viewport
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6 years ago |
omar
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a9a60a24c1
Tweaked asserts
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6 years ago |
omar
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5d20da1b36
Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
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6 years ago |
omar
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f3a0b17bb8
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
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6 years ago |
omar
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7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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6 years ago |
omar
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afeefadb4e
Merge branch 'master' into viewport
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6 years ago |
omar
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a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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6 years ago |
omar
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d8ab2c1ac9
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
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6 years ago |
omar
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9ee86f22b7
Examples: Win32: Handle UTf-8 in platform window title setting. (#2164)
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6 years ago |
omar
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52ca91ca57
Merge branch 'master' into viewport
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6 years ago |
omar
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6cc380fc41
Merge branch 'master' into viewport
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6 years ago |
omar
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7c3b9172ad
Examples: Referring to missing gamepad support in back-end that are missing it.
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7 years ago |
omar
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b85f345369
Merge branch 'master' into viewport
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7 years ago |
omar
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1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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7 years ago |
omar
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e5f2295398
Merge branch 'master' into viewport
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7 years ago |
Ryan Crandall
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34203d5008
imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014)
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7 years ago |
omar
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7b4fbf4301
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542)
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7 years ago |
omar
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14cef31467
Merge branch 'master' into viewport
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7 years ago |
omar
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770cba0bd0
Merge branch 'master' into viewport
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7 years ago |
omar
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c4e34aaace
Examples: Comments to clarify how the keyboard data is indexed.
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7 years ago |
omar
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62b3d7c51e
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914)
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7 years ago |
Aiekick
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ecd9a223e3
add hand cursor support (+11 squashed commit)
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7 years ago |
omar
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ce500f8727
Merge branch 'master' into viewport
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7 years ago |
omar
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cac4c3f9b8
Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. (#1888) + Comments in imgui.h
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7 years ago |
omar
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c44a4bed84
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#1887)
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7 years ago |
omar
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24aeca3d0c
Merge branch 'master' into viewport
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7 years ago |
omar
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bdb3d72d37
Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). (#1874)
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7 years ago |