提交历史

作者 SHA1 备注 提交日期
  cfillion ced92d9c52 Inputs, Viewports: fix UpdateViewportsNewFrame() running before UpdateInputEvents(), leading to MouseViewport lagging by a frame on transitions. (#5837, #4921) 2 年之前
  ocornut 375ae5dce4 Merge branch 'master' into docking (incl glfw use of GLFW_VERSION_COMBINED) 2 年之前
  ocornut 431fc6a7f6 Internals: using ItemAdd() consistently for internal items: windows & tables resize grips/borders, ScrollbarEx(). 2 年之前
  ocornut 178aee4b1c Debug Tools: Debug Log: add and use ImGuiTextLineIndex. 2 年之前
  ocornut 50c4234aca Docking: Further fixes for highlight of nested nodes. (#5702) 2 年之前
  ocornut 5370b46c4e Docking: Made spacing between dock nodes not a dropping gap. 2 年之前
  ocornut f6bd7c8e53 Debug Tools: Item Picker: remove IMGUI_DEBUG_TOOL_ITEM_PICKER_EX since it doesn't work on non-ItemHoverable() items anyway. (#2673) 2 年之前
  ocornut bc918404fe Internals: using ImToUpper() since std one does too many things. 2 年之前
  ocornut 9a35bfea39 Internals: added temporary ImGuiItemStatusFlags_Visible (used internally - please do not use). 2 年之前
  ocornut 5ac94ad898 Window: Fixed an issue where uncollapsed a window would show a scrollbar for a frame. 2 年之前
  ocornut f87e891f18 Merge branch 'master' into docking 2 年之前
  ocornut 08752b372e Menus, Popups: Experimental fix for issue where clicking on an open BeginMenu() item called from a window which is neither a popup neither a menu used to incorrectly close and reopen the menu. (#5775) 2 年之前
  ocornut 81176737f8 Menus: Fixed using IsItemHovered()/IsItemClicked() on BeginMenu(). (#5775) 2 年之前
  ocornut 3e8d198133 Removed runtime patching of obsolete/invalid "%f"/"%.0f" types of format strings for DragInt()/SliderInt(). 2 年之前
  ocornut edf522b58a Merge branch 'master' into docking + amends change to nullptr (#5760) 2 年之前
  ocornut 8a44c31c95 Scrolling: Further reduce unrelease mouse-wheel locked window timer + misc refactor (#2604, #3795, #4559) 2 年之前
  ocornut cb04326b46 Fixed ImGuiWindowFlags_UnsavedDocument clipping label in docked windows with no close button. [changes for docking] (#5745) 2 年之前
  ocornut c7d3d22ae1 Scrolling: Mitigated issue where multi-axis mouse-wheel inputs (usually from touch pad events) are incorrectly locking scrolling in a parent window. (#4559, #3795, #2604) 2 年之前
  ocornut 80a870a3e5 Scrolling: Tweak mouse-wheel locked window timer so it is shorter but also gets reset whenever scrolling again (#2604) + small refactor 2 年之前
  ocornut fb0b9c7160 Docking: Fixed missing highlight when using dock node host window borders. (#5702) 2 年之前
  ocornut f2a522d70d ImDrawList: Not using alloca() anymore, lift single polygon size limits. (#5704, #1811) 2 年之前
  ocornut 69beaa1d0b Viewports: Fix AddMouseViewportEvent() to honor AppAcceptingEvents, filter duplicate, add to debug log. 2 年之前
  ocornut d91211f9f2 Merge branch 'master' into docking 2 年之前
  ocornut cc5058e5d7 IO: Filter duplicate input events during the AddXXX() calls. (#5599, #4921) 2 年之前
  ocornut fac8295d6e IO: remove ImGuiInputEvent::IgnoredAsSame (revert part of 839c3100), will filter earlier in next commit. (#5599) 2 年之前
  ocornut 9e7f460c09 Fixed GetKeyName() for ImGuiMod_XXX values, made invalid MousePos display in log nicer. (#4921, #456) 2 年之前
  ocornut 9f6aae3bf2 Nav: Fixed race condition pressing Esc during popup opening frame causing crash. 2 年之前
  ocornut bd2355a047 Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (#1207) 2 年之前
  ocornut 3532ed1621 Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (#5730) 2 年之前
  ocornut d5d705069d Various comments 2 年之前