Commit History

Author SHA1 Message Date
  ocornut c99ac2451f Merge branch 'master' into docking 1 month ago
  Pascal Thomet 18dca11dd0 Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android (#8742, #8733) 1 month ago
  ocornut efe2b21a5f Backends: GLFW: Fixed not installing WndProc hook in all GLFW version, so AddMouseSourceEvent() logic was missing for some viewports. 1 month ago
  ocornut e132b444a9 Backends: GLFW: Fixed crash when using GLFW 3.3 (#8713, #8676, #8239, #8069) 1 month ago
  ocornut 4fde473f38 Backends: warning fixes (for docking branch). 1 month ago
  ocornut b580c11303 Merge branch 'master' into docking 1 month ago
  ocornut e97e55adbc Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends. 1 month ago
  ocornut 9a50c09172 Bsckends: SDL2, GLFW: fixed ImGui_ImplXXXX_GetContentScaleXXX functions never using SDL 2.0.4 & GLFW 3.3 path in master. 1 month ago
  ocornut 2a8c75f3e6 Backends: GLFW: amend for multi-context support with multi-viewport. (#8676, #8239, #8069) 1 month ago
  ocornut c2c38beec8 Merge branch 'master' into docking 1 month ago
  ocornut f633a60581 Backends: GLFW: Added support for multiple Dear ImGui contexts. (#8676, #8239, #8069) 1 month ago
  ocornut d290e583c5 Backends: GLFW: fixed WndProc relying on current context. (#8676, #8239, #8069) 1 month ago
  ocornut 65857236c7 Backends: GLFW, SDL2, SDL3, update for docking to use helpers. 1 month ago
  ocornut 6af6cec23f Merge branch 'master_fonts' into docking 1 month ago
  ocornut b98e92839c Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13 from docking. 1 month ago
  ocornut 8269924c33 Backends: GLFW: added ImGui_ImplGlfw_GetContentScaleForMonitor(), ImGui_ImplGlfw_GetContentScaleForWindow() helpers. 2 months ago
  ocornut c008c7d494 Merge remote-tracking branch 'origin/master' into docking 2 months ago
  ocornut c90ea1315a Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.) 2 months ago
  ocornut 08689c51a9 Backends: GLFW, SDL2, SDL3: include GLFW/SDL version number in io.BackendPlatformName. 2 months ago
  ocornut fcdaa32793 Backends: GLFW: Disable multi-viewports under Wayland. (#8587) 3 months ago
  ocornut df5690d91a Merge branch 'master' into docking 4 months ago
  ocornut 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 4 months ago
  ocornut 79bba34c5f Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)" 4 months ago
  ocornut 557c77e455 Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468) 5 months ago
  ocornut 6972b6c380 Merge branch 'master' into docking 5 months ago
  ocornut a9e53829d2 Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468) 5 months ago
  ocornut 935938bbd9 Merge branch 'master' into docking 5 months ago
  ocornut ce13f6b73e Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452) 5 months ago
  ocornut 9ab0b66f50 Backends: fixed comment to state that ImGuiViewport::PlaformHandle is used to store SDL's WindowID, not SDL_Window*. (#7853) 5 months ago
  ocornut 773060155f Merge branch 'master' into docking 5 months ago