ocornut
|
df5690d91a
Merge branch 'master' into docking
|
4 months ago |
ocornut
|
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
4 months ago |
ocornut
|
6e94f6cefb
Merge branch 'master' into docking
|
6 months ago |
ocornut
|
8b0af7fddc
Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer.
|
6 months ago |
ocornut
|
2f91176011
Merge branch 'master' into docking
|
7 months ago |
ocornut
|
596e09770d
Backends: SDL3: Added ImGui_ImplSDL3_InitForSDLGPU() for consistency. (#8163, #7998, #7988)
|
7 months ago |
ocornut
|
a9cd0f5e42
Merge branch 'master' into docking
|
8 months ago |
ocornut
|
43fbd7ce84
Backends: standardized top of file comments.
|
8 months ago |
ocornut
|
566558b17c
Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537)
|
8 months ago |
ocornut
|
83660e37e3
Merge branch 'master' into docking
|
9 months ago |
ocornut
|
6f287dd16d
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
|
9 months ago |
RT2
|
484764860d
Backends: SDL3: added support for viewport->ParentViewportId field to support parenting windows at OS level. (#7973)
|
11 months ago |
ocornut
|
f63c95a076
Merge branch 'master' into docking
|
11 months ago |
ocornut
|
4832027eb6
Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
|
11 months ago |
ocornut
|
6df1a06fc3
Merge branch 'master' into docking
|
1 year ago |
ocornut
|
3f9a90e2a3
Docs: added extraneous link to Getting Started section.
|
1 year ago |
ocornut
|
3f61da7e8b
Merge branch 'master' into docking
|
1 year ago |
ocornut
|
a489585f84
Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution.
|
1 year ago |
ocornut
|
4cb0fe3c7d
Merge branch 'master' into docking
|
1 year ago |
Green Sky
|
fab96a6e59
Backends: SDL3: Re-enable calling SDL_StartTextInput()/SDL_StopTextInput(). (#7452, #6306, #6071, #1953)
|
1 year ago |
ocornut
|
77dff5a735
Backends: comments.
|
1 year ago |
ocornut
|
d79514c407
Merge branch 'master' into docking
|
1 year ago |
ocornut
|
891b81fc5d
Backends: SDL3: Fixed gamepad. Added support for disconnection. Added support for multiple gamepads. Added ImGui_ImplSDL3_SetGamepadMode(). (#7180, #3884, #6559, #6890)
|
1 year ago |
ocornut
|
7e246a7bb9
Merge branch 'master' into docking
|
1 year ago |
ocornut
|
357f752bed
Docs: add more links to the top of every examples and backends files.
|
1 year ago |
ocornut
|
676497fe05
Merge branch 'master' into docking
|
1 year ago |
ocornut
|
1e17d59965
Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther() / ImGui_ImplSDL3_InitForOther().
|
2 years ago |
ocornut
|
f8f805f046
Merge branch 'master' into docking
|
2 years ago |
ocornut
|
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
|
2 years ago |
ocornut
|
ee5ce36745
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
|
2 years ago |