omar
|
e0c0e53edf
Merge branch 'master' into docking
|
5 years ago |
omar
|
a2f3dcfc97
Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809)
|
5 years ago |
omar
|
6994bf10bc
Merge branch 'master' into docking + fix for RenderMouseCursor()
|
5 years ago |
omar
|
97691643b7
Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798)
|
5 years ago |
omar
|
e2c1f0a7cd
Merge branch 'master' into docking
|
6 years ago |
omar
|
516c3dee80
Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
|
6 years ago |
omar
|
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
|
6 years ago |
omar
|
dfb82d5c22
Merge branch 'master' into docking
|
6 years ago |
omar
|
6789ea3482
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
|
6 years ago |
David Amador
|
994a92d79d
Added support to use controllers via SDL_GameController. (#2509)
|
6 years ago |
omar
|
f159eb35fb
Examples: SDL: Removed unused code. (#2484)
|
6 years ago |
omar
|
3eedb542a6
Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
|
6 years ago |
omar
|
2cada3c143
Merge branch 'master' into docking
|
6 years ago |
omar
|
d16dbc5b87
Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky]
|
6 years ago |
omar
|
f94af2f5c5
Merge branch 'viewport' into docking
|
6 years ago |
omar
|
8079344cee
Merge branch 'master' into viewport
|
6 years ago |
omar
|
2c38b32db1
Removed trailing spaces (#2038, #2299)
|
6 years ago |
omar
|
ce1626a51e
Merge branch 'viewport' into docking
|
6 years ago |
omar
|
a71d3c8cb3
Viewport: Misc comments following user feedbacks..
|
6 years ago |
omar
|
81a2546cea
Merge branch 'viewport' into docking
|
6 years ago |
omar
|
ee5560a958
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
|
6 years ago |
omar
|
d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
|
6 years ago |
omar
|
62cfdceac1
Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542)
|
6 years ago |
omar
|
b8d9c5c130
Merge branch 'viewport' into docking
|
6 years ago |
omar
|
12a1e7d04e
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
|
6 years ago |
omar
|
4a43f347bb
Merge branch 'viewport' into docking
|
6 years ago |
omar
|
a3d6554e8e
Merge branch 'master' into viewport + specific changes for GLFW callbacks
|
6 years ago |
omar
|
9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
|
6 years ago |
omar
|
a419d46205
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
|
6 years ago |
omar
|
b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
|
7 years ago |