Commit History

Author SHA1 Message Date
  omar e0c0e53edf Merge branch 'master' into docking 5 years ago
  Konstantin Podsvirov f0f5301612 Backends: OpenGL3: Commented out extra tokens at end of #else directive (#2804) 5 years ago
  omar 6994bf10bc Merge branch 'master' into docking + fix for RenderMouseCursor() 5 years ago
  omar 97691643b7 Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798) 5 years ago
  omar 575df6f192 Merge branch 'master' into docking 5 years ago
  omar cc288e073c Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted. 5 years ago
  omar e2c1f0a7cd Merge branch 'master' into docking 6 years ago
  Vincent Hamm 342751c89e Fiedx OpenGL ES 3.0 include for iOS and tvOS (#2631) 6 years ago
  omar 63310acd58 Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar. 6 years ago
  omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 6 years ago
  omar cc48f1e5dd Merge branch 'master' into docking 6 years ago
  omar c3d600abed Fixed imgui_impl_opengl3 broken in previous few commits. (#2591, #2593, #2594) 6 years ago
  omar 8dc04a4c9f Merge branch 'master' into docking 6 years ago
  omar 7755cbbef2 Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 6 years ago
  omar c72040a715 Merge branch 'master' into docking 6 years ago
  omar b3dd03f582 Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591) 6 years ago
  Mario Botsch affa7e2422 Examples: imgui_impl_opengl3: Fix empty printout on shader load. (#2584) 6 years ago
  omar 825b61e4ba Merge branch 'master' into docking 6 years ago
  omar ae405b83a4 Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452) 6 years ago
  omar 5c1cd5c8c7 ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452) 6 years ago
  omar 49fb8e6c45 Merge branch 'master' into docking 6 years ago
  omar 512d39d031 Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop. 6 years ago
  omar 9350158d61 Merge branch 'master' into docking 6 years ago
  omar ff03ae503b Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421) 6 years ago
  omar b1af4d36ce Merge branch 'master' into docking 6 years ago
  omar 55c02099c5 Version 1.69, comments, typos 6 years ago
  omar 49eb5f0280 Merge branch 'master' into docking 6 years ago
  omar beb3062dc5 Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier] 6 years ago
  omar 9d1a392d7d Examples: OpenGL: Comments about versions and loaders. (#2393, #2351) 6 years ago
  omar 87ded34f9f Merge branch 'master' into docking 6 years ago