Commit történet

Szerző SHA1 Üzenet Dátum
  ocornut eabe98f6d5 Merge branch 'master' into docking (incl merge moved CurrentDpiScale field) 1 éve
  ocornut 5e23680454 Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 1 éve
  ocornut 4cb0fe3c7d Merge branch 'master' into docking 1 éve
  ocornut 7b8107e7c8 Examples: GLFW+WebGPU: Rename example_emscripten_wgpu/ to example_glfw_wgpu/ (#7435, #7132) 1 éve
  ocornut eb42e164dd Merge branch 'master' into docking 1 éve
  rajveermalviya 9266c0d2d1 Backends: WebGPU: Avoid leaking pipeline layout. (#7245) 1 éve
  ocornut 5fc0a361b2 Backends: WebGPU: added ImGui_ImplWGPU_InitInfo::PipelineMultisampleState. (#7240) 1 éve
  ocornut 831d42c1ab Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240) 1 éve
  ocornut cab7edd135 Merge branch 'master' into docking 1 éve
  ocornut 03417cc77d Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232) 1 éve
  ocornut e3d7cd665d Merge branch 'master' into docking 1 éve
  Axel Paris e8dd47effa Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191) 1 éve
  ocornut 450f1d7e7b Merge branch 'master' into docking 1 éve
  ocornut ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 1 éve
  ocornut 7e246a7bb9 Merge branch 'master' into docking 2 éve
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 2 éve
  ocornut 1161301386 Backends: amend "Missing features" sections for multi-viewports support. 2 éve
  williamhCode 3dc3aef8a4 Backends: WebGPU: fix webgpu changes for Dawn. (#6602, #6188) 2 éve
  ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 2 éve
  Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2 éve
  Elie Michel d81f2ae4fb Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188) 2 éve
  Elie Michel e67f2f4791 Backends: WebGPU: Align buffer sizes upon creation. (#6188) 2 éve
  ocornut cbdac1e150 Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends. 2 éve
  ocornut e816bc6723 Merge misc changes from docking branch to reduce small drift. 2 éve
  Basil Fierz d73e3285de Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef (#6117, #4116, #3632) 2 éve
  kdchambers 233d7ad3f2 Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914) 2 éve
  Peter Nimmervoll 00b6370848 Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869) 2 éve
  ocornut c54230d14e Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 éve
  ocornut 7a9045dd77 Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays) 2 éve
  ocornut f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 éve